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misc: Some fixes to the updaters (#4092)
This was meant to be only an upgrade of how we set unix permission in the updater to use .NET 7 new APIs, but I end up finding bugs along the way. Changelog: - Remove direct usage of chmod to use File.SetUnixFileMode. - Fix command line being broken when updating (#3744) but on Ryujinx.Ava. - Makes Ryujinx.Ava updater fallback to Ryujinx executable if current name isn't found. - Make permission setter function more generic.
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@ -11,6 +11,7 @@ using Ryujinx.Ava.Ui.Controls;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Ava.Ui.Windows;
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using Ryujinx.Common;
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using Ryujinx.Common;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.Ui.Common.Helper;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Diagnostics;
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@ -278,14 +279,15 @@ namespace Ryujinx.Modules
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{
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{
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string ryuName = Path.GetFileName(Environment.ProcessPath);
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string ryuName = Path.GetFileName(Environment.ProcessPath);
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string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
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string ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, ryuName);
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var ryuArg = Environment.GetCommandLineArgs().Skip(1);
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if (!OperatingSystem.IsWindows())
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if (!Path.Exists(ryuExe))
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{
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{
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chmod(ryuExe, Convert.ToUInt32("0777", 8));
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ryuExe = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, OperatingSystem.IsWindows() ? "Ryujinx.exe" : "Ryujinx");
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}
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}
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Process.Start(ryuExe, ryuArg);
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SetFileExecutable(ryuExe);
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Process.Start(ryuExe, CommandLineState.Arguments);
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Environment.Exit(0);
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Environment.Exit(0);
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}
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}
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@ -456,16 +458,19 @@ namespace Ryujinx.Modules
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worker.Start();
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worker.Start();
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}
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}
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[DllImport("libc", SetLastError = true)]
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private static void SetFileExecutable(string path)
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private static extern int chmod(string path, uint mode);
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private static void SetUnixPermissions()
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{
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{
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string ryuBin = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
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const UnixFileMode ExecutableFileMode = UnixFileMode.UserExecute |
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UnixFileMode.UserWrite |
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UnixFileMode.UserRead |
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UnixFileMode.GroupRead |
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UnixFileMode.GroupWrite |
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UnixFileMode.OtherRead |
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UnixFileMode.OtherWrite;
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if (!OperatingSystem.IsWindows())
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if (!OperatingSystem.IsWindows() && File.Exists(path))
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{
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{
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chmod(ryuBin, 493);
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File.SetUnixFileMode(path, ExecutableFileMode);
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}
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}
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}
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}
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@ -586,7 +591,7 @@ namespace Ryujinx.Modules
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Directory.Delete(UpdateDir, true);
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Directory.Delete(UpdateDir, true);
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SetUnixPermissions();
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SetFileExecutable(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"));
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UpdateSuccessful = true;
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UpdateSuccessful = true;
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@ -387,16 +387,19 @@ namespace Ryujinx.Modules
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worker.Start();
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worker.Start();
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}
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}
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[DllImport("libc", SetLastError = true)]
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private static void SetFileExecutable(string path)
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private static extern int chmod(string path, uint mode);
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private static void SetUnixPermissions()
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{
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{
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string ryuBin = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx");
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const UnixFileMode ExecutableFileMode = UnixFileMode.UserExecute |
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UnixFileMode.UserWrite |
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UnixFileMode.UserRead |
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UnixFileMode.GroupRead |
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UnixFileMode.GroupWrite |
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UnixFileMode.OtherRead |
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UnixFileMode.OtherWrite;
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if (!OperatingSystem.IsWindows())
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if (!OperatingSystem.IsWindows() && File.Exists(path))
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{
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{
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chmod(ryuBin, 493);
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File.SetUnixFileMode(path, ExecutableFileMode);
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}
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}
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}
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}
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@ -519,7 +522,7 @@ namespace Ryujinx.Modules
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Directory.Delete(UpdateDir, true);
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Directory.Delete(UpdateDir, true);
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SetUnixPermissions();
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SetFileExecutable(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx"));
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updateDialog.MainText.Text = "Update Complete!";
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updateDialog.MainText.Text = "Update Complete!";
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updateDialog.SecondaryText.Text = "Do you want to restart Ryujinx now?";
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updateDialog.SecondaryText.Text = "Do you want to restart Ryujinx now?";
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