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Swap BGR565 components by changing the format (#2577)
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@ -204,7 +204,18 @@ namespace Ryujinx.Graphics.OpenGL.Image
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if (forceBgra)
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{
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pixelFormat = PixelFormat.Bgra;
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if (pixelType == PixelType.UnsignedShort565)
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{
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pixelType = PixelType.UnsignedShort565Reversed;
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}
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else if (pixelType == PixelType.UnsignedShort565Reversed)
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{
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pixelType = PixelType.UnsignedShort565;
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}
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else
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{
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pixelFormat = PixelFormat.Bgra;
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}
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}
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int faces = 1;
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