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Fix dimensions check for scale eligibility (#2301)
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@ -36,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
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/// <summary>
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/// <summary>
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/// Version of the codegen (to be changed when codegen or guest format change).
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/// Version of the codegen (to be changed when codegen or guest format change).
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/// </summary>
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/// </summary>
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private const ulong ShaderCodeGenVersion = 2300;
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private const ulong ShaderCodeGenVersion = 2301;
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// Progress reporting helpers
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// Progress reporting helpers
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private volatile int _shaderCount;
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private volatile int _shaderCount;
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@ -257,7 +257,6 @@ namespace Ryujinx.Graphics.Shader.Translation
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bool accurateType)
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bool accurateType)
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{
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{
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var dimensions = type.GetDimensions();
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var dimensions = type.GetDimensions();
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var isArray = type.HasFlag(SamplerType.Array);
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var isIndexed = type.HasFlag(SamplerType.Indexed);
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var isIndexed = type.HasFlag(SamplerType.Indexed);
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var usageFlags = TextureUsageFlags.None;
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var usageFlags = TextureUsageFlags.None;
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@ -266,9 +265,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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{
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{
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usageFlags |= TextureUsageFlags.NeedsScaleValue;
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usageFlags |= TextureUsageFlags.NeedsScaleValue;
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var canScale = (Stage == ShaderStage.Fragment || Stage == ShaderStage.Compute) && !isIndexed && !write &&
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var canScale = (Stage == ShaderStage.Fragment || Stage == ShaderStage.Compute) && !isIndexed && !write && dimensions == 2;
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((dimensions == 2 && !isArray) ||
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(dimensions == 3 && isArray));
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if (!canScale)
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if (!canScale)
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{
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{
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