2019-02-11 12:00:32 +00:00
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{
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"$schema": "http://json-schema.org/draft-07/schema#",
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"$id": "https://ryujinx.org/_schema/config.json",
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"type": "object",
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"title": "Ryujinx Configuration Schema",
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"required": [
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"graphics_shaders_dump_path",
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"logging_enable_debug",
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"logging_enable_stub",
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"logging_enable_info",
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"logging_enable_warn",
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"logging_enable_error",
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2019-06-16 01:31:18 +00:00
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"logging_enable_guest",
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"logging_enable_fs_access_log",
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2019-02-11 12:00:32 +00:00
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"logging_filtered_classes",
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"enable_file_log",
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"system_language",
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"docked_mode",
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"enable_vsync",
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"enable_multicore_scheduling",
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"enable_fs_integrity_checks",
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2019-06-16 01:31:18 +00:00
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"fs_global_access_log_mode",
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Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 18:56:22 +00:00
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"enable_legacy_jit",
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2019-02-11 12:00:32 +00:00
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"controller_type",
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2019-05-02 23:29:01 +00:00
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"enable_keyboard",
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2019-02-11 12:00:32 +00:00
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"keyboard_controls",
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2019-08-05 18:58:27 +00:00
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"joystick_controls"
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2019-02-11 12:00:32 +00:00
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],
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"definitions": {
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"key": {
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"type": "string",
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"enum": [
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"ShiftLeft",
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"LShift",
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"ShiftRight",
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"RShift",
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"ControlLeft",
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"LControl",
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"ControlRight",
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"RControl",
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"AltLeft",
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"LAlt",
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"AltRight",
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"RAlt",
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"WinLeft",
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"LWin",
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"WinRight",
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"RWin",
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"Menu",
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"F1",
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"F2",
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"F3",
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"F4",
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"F5",
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"F6",
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"F7",
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"F8",
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"F9",
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"F10",
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"F11",
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"F12",
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"F13",
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"F14",
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"F15",
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"F16",
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"F17",
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"F18",
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"F19",
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"F20",
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"F21",
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"F22",
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"F23",
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"F24",
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"F25",
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"F26",
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"F27",
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"F28",
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"F29",
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"F30",
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"F31",
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"F32",
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"F33",
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"F34",
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"F35",
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"Up",
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"Down",
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"Left",
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"Right",
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"Enter",
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"Escape",
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"Space",
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"Tab",
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"BackSpace",
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"Back",
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"Insert",
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"Delete",
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"PageUp",
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"PageDown",
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"Home",
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"End",
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"CapsLock",
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"ScrollLock",
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"PrintScreen",
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"Pause",
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"NumLock",
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"Clear",
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"Sleep",
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"Keypad0",
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"Keypad1",
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"Keypad2",
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"Keypad3",
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"Keypad4",
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"Keypad5",
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"Keypad6",
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"Keypad7",
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"Keypad8",
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"Keypad9",
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"KeypadDivide",
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"KeypadMultiply",
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"KeypadSubtract",
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"KeypadMinus",
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"KeypadAdd",
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"KeypadPlus",
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"KeypadDecimal",
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"KeypadPeriod",
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"KeypadEnter",
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"A",
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"B",
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"C",
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"D",
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"E",
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"F",
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"G",
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"H",
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"I",
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"J",
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"K",
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"L",
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"M",
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"N",
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"O",
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"P",
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"Q",
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"R",
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"S",
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"T",
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"U",
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"V",
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"W",
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"X",
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"Y",
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"Z",
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"Number0",
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"Number1",
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"Number2",
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"Number3",
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"Number4",
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"Number5",
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"Number6",
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"Number7",
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"Number8",
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"Number9",
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"Tilde",
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"Grave",
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"Minus",
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"Plus",
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"BracketLeft",
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"LBracket",
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"BracketRight",
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"RBracket",
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"Semicolon",
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"Quote",
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"Comma",
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"Period",
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"Slash",
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"BackSlash",
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"NonUSBackSlash",
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"LastKey"
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]
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},
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"input": {
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"type": "string",
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"enum": [
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2019-08-05 18:58:27 +00:00
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"Button0",
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"Button1",
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"Button2",
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"Button3",
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"Button4",
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"Button5",
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"Button6",
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"Button7",
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"Button8",
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"Button9",
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"Button10",
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"Button11",
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"Button12",
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"Button13",
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"Button14",
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"Button15",
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"Button16",
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"Button17",
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"Button18",
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"Button19",
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"Button20",
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"Axis0",
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"Axis1",
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"Axis2",
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"Axis3",
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"Axis4",
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"Axis5",
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"Hat0Up",
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"Hat0Down",
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"Hat0Left",
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"Hat0Right",
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"Hat1Up",
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"Hat1Down",
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"Hat1Left",
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"Hat1Right",
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"Hat2Up",
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"Hat2Down",
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"Hat2Left",
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"Hat2Right"
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2019-02-11 12:00:32 +00:00
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]
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}
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},
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"properties": {
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"graphics_shaders_dump_path": {
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"$id": "#/properties/graphics_shaders_dump_path",
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"type": "string",
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"title": "Graphics Shaders Dump Path",
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"description": "Dumps shaders in this local directory",
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"default": "",
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"examples": [
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"C:\\ShaderDumps"
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]
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},
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"logging_enable_debug": {
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"$id": "#/properties/logging_enable_debug",
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"type": "boolean",
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"title": "Logging Enable Debug",
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"description": "Enables printing debug log messages",
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"default": false,
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"examples": [
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true,
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false
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]
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},
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"logging_enable_stub": {
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"$id": "#/properties/logging_enable_stub",
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"type": "boolean",
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"title": "Logging Enable Stub",
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"description": "Enables printing stub log messages",
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"default": true,
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"examples": [
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true,
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false
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]
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},
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"logging_enable_info": {
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"$id": "#/properties/logging_enable_info",
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"type": "boolean",
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"title": "Logging Enable Info",
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"description": "Enables printing info log messages",
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"default": true,
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"examples": [
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true,
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false
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]
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},
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"logging_enable_warn": {
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"$id": "#/properties/logging_enable_warn",
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"type": "boolean",
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"title": "Logging Enable Warn",
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"description": "Enables printing warning log messages",
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"default": true,
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"examples": [
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true,
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false
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]
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},
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"logging_enable_error": {
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"$id": "#/properties/logging_enable_error",
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"type": "boolean",
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"title": "Logging Enable Error",
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"description": "Enables printing error log messages",
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"default": true,
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"examples": [
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true,
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false
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]
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},
|
2019-06-16 01:31:18 +00:00
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"logging_enable_guest": {
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"$id": "#/properties/logging_enable_guest",
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"type": "boolean",
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"title": "Logging Enable Guest",
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"description": "Enables printing guest log messages",
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"default": true,
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"examples": [
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true,
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false
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]
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},
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"logging_enable_fs_access": {
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"$id": "#/properties/logging_enable_fs_access_log",
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"type": "boolean",
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"title": "Logging Enable FS Access Log",
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"description": "Enables printing FS access log messages",
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"default": true,
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"examples": [
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true,
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false
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]
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},
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2019-02-11 12:00:32 +00:00
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"logging_filtered_classes": {
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"$id": "#/properties/logging_filtered_classes",
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"type": "array",
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"title": "Logging Filtered Classes",
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"description": "Controls which log messages are written to the log targets",
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"items": {
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"type": "string",
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"enum": [
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"Application",
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"Audio",
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"Cpu",
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"Font",
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"Emulation",
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"Gpu",
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"Hid",
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"Kernel",
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"KernelIpc",
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"KernelScheduler",
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"KernelSvc",
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"Loader",
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"Service",
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"ServiceAcc",
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"ServiceAm",
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"ServiceApm",
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"ServiceAudio",
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"ServiceBsd",
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"ServiceCaps",
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"ServiceFriend",
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"ServiceFs",
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"ServiceHid",
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"ServiceIrs",
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"ServiceLdr",
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"ServiceLm",
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"ServiceMm",
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"ServiceNfp",
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"ServiceNifm",
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"ServiceNs",
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"ServiceNv",
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"ServicePctl",
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"ServicePl",
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"ServicePrepo",
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"ServicePsm",
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"ServiceSet",
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|
|
"ServiceSfdnsres",
|
|
|
|
"ServiceSm",
|
|
|
|
"ServiceSsl",
|
|
|
|
"ServiceSss",
|
|
|
|
"ServiceTime",
|
|
|
|
"ServiceVi"
|
|
|
|
]
|
|
|
|
}
|
|
|
|
},
|
|
|
|
"enable_file_log": {
|
|
|
|
"$id": "#/properties/enable_file_log",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "Enable File Log",
|
|
|
|
"description": "Enables logging to a file on disk",
|
|
|
|
"default": true,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"system_language": {
|
|
|
|
"$id": "#/properties/system_language",
|
|
|
|
"type": "string",
|
|
|
|
"title": "System Language",
|
|
|
|
"description": "Change System Language",
|
|
|
|
"default": "AmericanEnglish",
|
|
|
|
"enum": [
|
|
|
|
"Japanese",
|
|
|
|
"AmericanEnglish",
|
|
|
|
"French",
|
|
|
|
"German",
|
|
|
|
"Italian",
|
|
|
|
"Spanish",
|
|
|
|
"Chinese",
|
|
|
|
"Korean",
|
|
|
|
"Dutch",
|
|
|
|
"Portuguese",
|
|
|
|
"Russian",
|
|
|
|
"Taiwanese",
|
|
|
|
"BritishEnglish",
|
|
|
|
"CanadianFrench",
|
|
|
|
"LatinAmericanSpanish",
|
|
|
|
"SimplifiedChinese",
|
|
|
|
"TraditionalChinese"
|
|
|
|
],
|
|
|
|
"examples": [
|
|
|
|
"AmericanEnglish"
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"docked_mode": {
|
|
|
|
"$id": "#/properties/docked_mode",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "Enable Docked Mode",
|
|
|
|
"description": "Enables or disables Docked Mode",
|
|
|
|
"default": false,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
2019-07-02 02:39:22 +00:00
|
|
|
"enable_discord_integration": {
|
|
|
|
"$id": "#/properties/enable_discord_integration",
|
2019-05-30 20:27:43 +00:00
|
|
|
"type": "boolean",
|
2019-07-02 02:39:22 +00:00
|
|
|
"title": "Enable Discord Rich Presence",
|
|
|
|
"description": "Enable or disable Discord Rich Presence",
|
2019-05-30 20:27:43 +00:00
|
|
|
"default": true,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
2019-02-11 12:00:32 +00:00
|
|
|
"enable_vsync": {
|
|
|
|
"$id": "#/properties/enable_vsync",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "Enable Vertical Sync",
|
|
|
|
"description": "Enables or disables Vertical Sync",
|
|
|
|
"default": true,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"enable_multicore_scheduling": {
|
|
|
|
"$id": "#/properties/enable_multicore_scheduling",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "Enable Multicore Scheduling",
|
|
|
|
"description": "Enables or disables multi-core scheduling of threads",
|
2019-02-18 23:52:06 +00:00
|
|
|
"default": true,
|
2019-02-11 12:00:32 +00:00
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"enable_fs_integrity_checks": {
|
|
|
|
"$id": "#/properties/enable_fs_integrity_checks",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "Enable Filesystem Integrity Checks",
|
|
|
|
"description": "Enables integrity checks on Game content files. Only applies to ROMs loaded as XCI files",
|
|
|
|
"default": true,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
2019-06-16 01:31:18 +00:00
|
|
|
"fs_global_access_log_mode": {
|
|
|
|
"$id": "#/properties/fs_global_access_log_mode",
|
|
|
|
"type": "integer",
|
|
|
|
"title": "Enable FS access log",
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 18:56:22 +00:00
|
|
|
"description": "Enables FS access log output. Possible modes are 0-3. Modes 2 and 3 output to the console",
|
2019-06-16 01:31:18 +00:00
|
|
|
"default": 0,
|
|
|
|
"minimum": 0,
|
|
|
|
"examples": [
|
|
|
|
0,
|
|
|
|
1,
|
|
|
|
2,
|
|
|
|
3
|
|
|
|
]
|
|
|
|
},
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 18:56:22 +00:00
|
|
|
"enable_legacy_jit": {
|
|
|
|
"$id": "#/properties/enable_legacy_jit",
|
2019-02-28 02:03:31 +00:00
|
|
|
"type": "boolean",
|
Add a new JIT compiler for CPU code (#693)
* Start of the ARMeilleure project
* Refactoring around the old IRAdapter, now renamed to PreAllocator
* Optimize the LowestBitSet method
* Add CLZ support and fix CLS implementation
* Add missing Equals and GetHashCode overrides on some structs, misc small tweaks
* Implement the ByteSwap IR instruction, and some refactoring on the assembler
* Implement the DivideUI IR instruction and fix 64-bits IDIV
* Correct constant operand type on CSINC
* Move division instructions implementation to InstEmitDiv
* Fix destination type for the ConditionalSelect IR instruction
* Implement UMULH and SMULH, with new IR instructions
* Fix some issues with shift instructions
* Fix constant types for BFM instructions
* Fix up new tests using the new V128 struct
* Update tests
* Move DIV tests to a separate file
* Add support for calls, and some instructions that depends on them
* Start adding support for SIMD & FP types, along with some of the related ARM instructions
* Fix some typos and the divide instruction with FP operands
* Fix wrong method call on Clz_V
* Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes
* Implement SIMD logical instructions and more misc. fixes
* Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations
* Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes
* Implement SIMD shift instruction and fix Dup_V
* Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table
* Fix check with tolerance on tester
* Implement FP & SIMD comparison instructions, and some fixes
* Update FCVT (Scalar) encoding on the table to support the Half-float variants
* Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes
* Use old memory access methods, made a start on SIMD memory insts support, some fixes
* Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes
* Fix arguments count with struct return values, other fixes
* More instructions
* Misc. fixes and integrate LDj3SNuD fixes
* Update tests
* Add a faster linear scan allocator, unwinding support on windows, and other changes
* Update Ryujinx.HLE
* Update Ryujinx.Graphics
* Fix V128 return pointer passing, RCX is clobbered
* Update Ryujinx.Tests
* Update ITimeZoneService
* Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks
* Use generic GetFunctionPointerForDelegate method and other tweaks
* Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics
* Remove some unused code on the assembler
* Fix REX.W prefix regression on float conversion instructions, add some sort of profiler
* Add hardware capability detection
* Fix regression on Sha1h and revert Fcm** changes
* Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator
* Fix silly mistake introduced on last commit on CpuId
* Generate inline stack probes when the stack allocation is too large
* Initial support for the System-V ABI
* Support multiple destination operands
* Fix SSE2 VectorInsert8 path, and other fixes
* Change placement of XMM callee save and restore code to match other compilers
* Rename Dest to Destination and Inst to Instruction
* Fix a regression related to calls and the V128 type
* Add an extra space on comments to match code style
* Some refactoring
* Fix vector insert FP32 SSE2 path
* Port over the ARM32 instructions
* Avoid memory protection races on JIT Cache
* Another fix on VectorInsert FP32 (thanks to LDj3SNuD
* Float operands don't need to use the same register when VEX is supported
* Add a new register allocator, higher quality code for hot code (tier up), and other tweaks
* Some nits, small improvements on the pre allocator
* CpuThreadState is gone
* Allow changing CPU emulators with a config entry
* Add runtime identifiers on the ARMeilleure project
* Allow switching between CPUs through a config entry (pt. 2)
* Change win10-x64 to win-x64 on projects
* Update the Ryujinx project to use ARMeilleure
* Ensure that the selected register is valid on the hybrid allocator
* Allow exiting on returns to 0 (should fix test regression)
* Remove register assignments for most used variables on the hybrid allocator
* Do not use fixed registers as spill temp
* Add missing namespace and remove unneeded using
* Address PR feedback
* Fix types, etc
* Enable AssumeStrictAbiCompliance by default
* Ensure that Spill and Fill don't load or store any more than necessary
2019-08-08 18:56:22 +00:00
|
|
|
"title": "Enable legacy JIT",
|
|
|
|
"description": "Use old ChocolArm64 ARM emulator",
|
|
|
|
"default": false,
|
2019-02-28 02:03:31 +00:00
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
2019-04-15 23:22:55 +00:00
|
|
|
"ignore_missing_services": {
|
|
|
|
"$id": "#/properties/ignore_missing_services",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "Ignore Missing Services",
|
|
|
|
"description": "Enable or disable ignoring missing services, this may cause instability",
|
|
|
|
"default": false,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
2019-02-11 12:00:32 +00:00
|
|
|
"controller_type": {
|
|
|
|
"$id": "#/properties/controller_type",
|
|
|
|
"type": "string",
|
|
|
|
"title": "Controller Type",
|
|
|
|
"default": "Handheld",
|
|
|
|
"enum": [
|
|
|
|
"Handheld",
|
|
|
|
"ProController",
|
|
|
|
"NpadPair",
|
|
|
|
"NpadLeft",
|
|
|
|
"NpadRight"
|
|
|
|
],
|
|
|
|
"examples": [
|
|
|
|
"Handheld",
|
|
|
|
"ProController",
|
|
|
|
"NpadPair",
|
|
|
|
"NpadLeft",
|
|
|
|
"NpadRight"
|
|
|
|
]
|
|
|
|
},
|
2019-05-02 23:29:01 +00:00
|
|
|
"enable_keyboard": {
|
|
|
|
"$id": "#/properties/enable_keyboard",
|
|
|
|
"type": "boolean",
|
|
|
|
"title": "(HID) Keyboard Enable",
|
|
|
|
"description": "Enable or disable direct keyboard access (HID) support (Provides games access to your keyboard as a text entry device).",
|
|
|
|
"default": true,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
2019-02-11 12:00:32 +00:00
|
|
|
"keyboard_controls": {
|
|
|
|
"$id": "#/properties/keyboard_controls",
|
|
|
|
"type": "object",
|
|
|
|
"title": "Keyboard Controls",
|
|
|
|
"required": [
|
|
|
|
"left_joycon",
|
|
|
|
"right_joycon"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"left_joycon": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon",
|
|
|
|
"type": "object",
|
|
|
|
"title": "Left JoyCon Controls",
|
|
|
|
"required": [
|
|
|
|
"stick_up",
|
|
|
|
"stick_down",
|
|
|
|
"stick_left",
|
|
|
|
"stick_right",
|
|
|
|
"stick_button",
|
|
|
|
"dpad_up",
|
|
|
|
"dpad_down",
|
|
|
|
"dpad_left",
|
|
|
|
"dpad_right",
|
|
|
|
"button_minus",
|
|
|
|
"button_l",
|
|
|
|
"button_zl"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"stick_up": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/stick_up",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Up",
|
|
|
|
"default": "w"
|
|
|
|
},
|
|
|
|
"stick_down": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/stick_down",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Down",
|
|
|
|
"default": "S"
|
|
|
|
},
|
|
|
|
"stick_left": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/stick_left",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Left",
|
|
|
|
"default": "A"
|
|
|
|
},
|
|
|
|
"stick_right": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/stick_right",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Right",
|
|
|
|
"default": "D"
|
|
|
|
},
|
|
|
|
"stick_button": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/stick_button",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Button",
|
|
|
|
"default": "F"
|
|
|
|
},
|
|
|
|
"dpad_up": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/dpad_up",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Dpad Up",
|
|
|
|
"default": "Up"
|
|
|
|
},
|
|
|
|
"dpad_down": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/dpad_down",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Dpad Down",
|
|
|
|
"default": "Down"
|
|
|
|
},
|
|
|
|
"dpad_left": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/dpad_left",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Dpad Left",
|
|
|
|
"default": "Left"
|
|
|
|
},
|
|
|
|
"dpad_right": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/dpad_right",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Dpad Right",
|
|
|
|
"default": "Right"
|
|
|
|
},
|
|
|
|
"button_minus": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/button_minus",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button Minus",
|
|
|
|
"default": "Minus"
|
|
|
|
},
|
|
|
|
"button_l": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/button_l",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button L",
|
|
|
|
"default": "E"
|
|
|
|
},
|
|
|
|
"button_zl": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/left_joycon/properties/button_zl",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button ZL",
|
|
|
|
"default": "Q"
|
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
"right_joycon": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon",
|
|
|
|
"type": "object",
|
|
|
|
"title": "Right JoyCon Controls",
|
|
|
|
"required": [
|
|
|
|
"stick_up",
|
|
|
|
"stick_down",
|
|
|
|
"stick_left",
|
|
|
|
"stick_right",
|
|
|
|
"stick_button",
|
|
|
|
"button_a",
|
|
|
|
"button_b",
|
|
|
|
"button_x",
|
|
|
|
"button_y",
|
|
|
|
"button_plus",
|
|
|
|
"button_r",
|
|
|
|
"button_zr"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"stick_up": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/stick_up",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Up",
|
|
|
|
"default": "I"
|
|
|
|
},
|
|
|
|
"stick_down": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/stick_down",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Down",
|
|
|
|
"default": "K"
|
|
|
|
},
|
|
|
|
"stick_left": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/stick_left",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Left",
|
|
|
|
"default": "J"
|
|
|
|
},
|
|
|
|
"stick_right": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/stick_right",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Right",
|
|
|
|
"default": "L"
|
|
|
|
},
|
|
|
|
"stick_button": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/stick_button",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Stick Button",
|
|
|
|
"default": "H"
|
|
|
|
},
|
|
|
|
"button_a": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_a",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button A",
|
|
|
|
"default": "Z"
|
|
|
|
},
|
|
|
|
"button_b": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_b",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button B",
|
|
|
|
"default": "X"
|
|
|
|
},
|
|
|
|
"button_x": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_x",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button X",
|
|
|
|
"default": "C"
|
|
|
|
},
|
|
|
|
"button_y": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_y",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button Y",
|
|
|
|
"default": "V"
|
|
|
|
},
|
|
|
|
"button_plus": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_plus",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button Plus",
|
|
|
|
"default": "Plus"
|
|
|
|
},
|
|
|
|
"button_r": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_r",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button R",
|
|
|
|
"default": "U"
|
|
|
|
},
|
|
|
|
"button_zr": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/right_joycon/properties/button_zr",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Button Zr",
|
|
|
|
"default": "O"
|
|
|
|
}
|
|
|
|
}
|
2019-04-22 06:54:31 +00:00
|
|
|
},
|
|
|
|
"hotkeys": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/hotkeys",
|
|
|
|
"type": "object",
|
|
|
|
"title": "Hotkey Controls",
|
|
|
|
"required": [
|
|
|
|
"toggle_vsync"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"toggle_vsync": {
|
|
|
|
"$id": "#/properties/keyboard_controls/properties/hotkeys/properties/toggle_vsync",
|
|
|
|
"$ref": "#/definitions/key",
|
|
|
|
"title": "Toggle VSync",
|
|
|
|
"default": "Tab"
|
|
|
|
}
|
|
|
|
}
|
2019-02-11 12:00:32 +00:00
|
|
|
}
|
2019-04-27 18:45:23 +00:00
|
|
|
}
|
|
|
|
},
|
2019-08-05 18:58:27 +00:00
|
|
|
"joystick_controls": {
|
|
|
|
"$id": "#/properties/joystick_controls",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "object",
|
2019-08-05 18:58:27 +00:00
|
|
|
"title": "Joystick Controls",
|
2019-02-11 12:00:32 +00:00
|
|
|
"required": [
|
|
|
|
"left_joycon",
|
|
|
|
"right_joycon"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"enable": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/enable",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "boolean",
|
2019-08-05 18:58:27 +00:00
|
|
|
"title": "Joystick Enable",
|
2019-02-11 12:00:32 +00:00
|
|
|
"description": "Enables or disables controller support",
|
|
|
|
"default": true,
|
|
|
|
"examples": [
|
|
|
|
true,
|
|
|
|
false
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"index": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/index",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "integer",
|
2019-08-05 18:58:27 +00:00
|
|
|
"title": "Joystick Index",
|
2019-02-11 12:00:32 +00:00
|
|
|
"description": "Controller Device Index",
|
|
|
|
"default": 0,
|
|
|
|
"minimum": 0,
|
|
|
|
"examples": [
|
|
|
|
0,
|
|
|
|
1,
|
|
|
|
2
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"deadzone": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/deadzone",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "number",
|
2019-08-05 18:58:27 +00:00
|
|
|
"title": "Joystick Deadzone",
|
2019-02-11 12:00:32 +00:00
|
|
|
"description": "Controller Analog Stick Deadzone",
|
|
|
|
"default": 0.05,
|
|
|
|
"minimum": -32768.0,
|
|
|
|
"maximum": 32767.0,
|
|
|
|
"examples": [
|
|
|
|
0.05
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"trigger_threshold": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/trigger_threshold",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "number",
|
|
|
|
"title": "Controller Trigger Threshold",
|
|
|
|
"description": "The value of how pressed down each trigger has to be in order to register a button press",
|
|
|
|
"default": 0.5,
|
|
|
|
"minimum": 0.0,
|
|
|
|
"maximum": 1.0,
|
|
|
|
"examples": [
|
|
|
|
0.5
|
|
|
|
]
|
|
|
|
},
|
|
|
|
"left_joycon": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "object",
|
|
|
|
"title": "Left JoyCon Controls",
|
|
|
|
"required": [
|
|
|
|
"stick",
|
|
|
|
"stick_button",
|
|
|
|
"dpad_up",
|
|
|
|
"dpad_down",
|
|
|
|
"dpad_left",
|
|
|
|
"dpad_right",
|
|
|
|
"button_minus",
|
|
|
|
"button_l",
|
|
|
|
"button_zl"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"stick": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/stick",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Stick",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Axis0"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"stick_button": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/stick_button",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Stick Button",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button13"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"dpad_up": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/dpad_up",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Dpad Up",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Hat0Up"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"dpad_down": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/dpad_down",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Dpad Down",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Hat0Down"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"dpad_left": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/dpad_left",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Dpad Left",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Hat0Left"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"dpad_right": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/dpad_right",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Dpad Right",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Hat0Right"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_minus": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/button_minus",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button Minus",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button10"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_l": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/button_l",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button L",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button6"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_zl": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/left_joycon/properties/button_zl",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button ZL",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button8"
|
2019-02-11 12:00:32 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
},
|
|
|
|
"right_joycon": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon",
|
2019-02-11 12:00:32 +00:00
|
|
|
"type": "object",
|
|
|
|
"title": "Right JoyCon Controls",
|
|
|
|
"required": [
|
|
|
|
"stick",
|
|
|
|
"stick_button",
|
|
|
|
"button_a",
|
|
|
|
"button_b",
|
|
|
|
"button_x",
|
|
|
|
"button_y",
|
|
|
|
"button_plus",
|
|
|
|
"button_r",
|
|
|
|
"button_zr"
|
|
|
|
],
|
|
|
|
"properties": {
|
|
|
|
"stick": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/stick",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Stick",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Axis2"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"stick_button": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/stick_button",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Stick Button",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button14"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_a": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_a",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button A",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button0"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_b": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_b",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button B",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button1"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_x": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_x",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button X",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button3"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_y": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_y",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button Y",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button4"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_plus": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_plus",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button Plus",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button11"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_r": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_r",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button R",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button7"
|
2019-02-11 12:00:32 +00:00
|
|
|
},
|
|
|
|
"button_zr": {
|
2019-08-05 18:58:27 +00:00
|
|
|
"$id": "#/properties/joystick_controls/properties/right_joycon/properties/button_zr",
|
2019-02-11 12:00:32 +00:00
|
|
|
"$ref": "#/definitions/input",
|
|
|
|
"title": "Button ZR",
|
2019-08-05 18:58:27 +00:00
|
|
|
"default": "Button9"
|
2019-02-11 12:00:32 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
2019-04-22 06:54:31 +00:00
|
|
|
}
|