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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
f57fd95fd9ee12e2dec0af891604a447ea69adce
ryujinx
/
Ryujinx.Core
/
OsHle
/
Services
/
Vi
History
gdkchan
b9aa3966c0
Merge shader branch, adding support for GLSL decompilation, a macro
...
interpreter, and a rewrite of the GPU code.
2018-04-08 16:41:38 -03:00
..
Display.cs
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
GbpBuffer.cs
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
IApplicationDisplayService.cs
stubs (
#69
)
2018-04-04 19:16:59 -03:00
IApplicationRootService.cs
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
IHOSBinderDriver.cs
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
IManagerDisplayService.cs
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00
IManagerRootService.cs
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
ISystemDisplayService.cs
stubs (
#69
)
2018-04-04 19:16:59 -03:00
ISystemRootService.cs
Rename services with the official interface names
2018-04-06 01:01:52 -03:00
NvFlinger.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
Parcel.cs
Rename IpcServices -> Services
2018-03-20 17:00:00 -03:00