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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
f43dd080641b3c2508e35bc7651fb0adcb282a2e
ryujinx
/
Ryujinx.Core
/
Gpu
History
gdkchan
f43dd08064
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
2018-05-29 20:37:10 -03:00
..
BlockLinearSwizzle.cs
Fix WidthInGobs on the GPU
2018-05-11 20:20:44 -03:00
INvGpuEngine.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
ISwizzle.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
LinearSwizzle.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
MacroInterpreter.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpu.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuEngine2d.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuEngine2dReg.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuEngine3d.cs
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
2018-05-22 22:43:31 -03:00
NvGpuEngine3dReg.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuEngine.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuFifo.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuFifoMeth.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuMethod.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuPBEntry.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuPushBuffer.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
NvGpuVmm.cs
Remove some calls generated on the CPU for inexistent intrinsic methods
2018-05-23 00:27:48 -03:00
Texture.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
TextureFactory.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
TextureHelper.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
TextureReader.cs
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
2018-05-29 20:37:10 -03:00
TextureSwizzle.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00
TextureWriter.cs
NvServices refactoring (
#120
)
2018-05-07 15:53:23 -03:00