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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
f2c85c5d58a0aeda5d5fe2d7a980cc7284330288
ryujinx
/
Ryujinx.Graphics.Shader
/
Translation
History
gdkchan
f2c85c5d58
Support non-constant texture offsets on non-NVIDIA gpus
2020-01-09 02:13:00 +01:00
..
Optimizations
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
AttributeConsts.cs
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
ControlFlowGraph.cs
Initial work
2020-01-09 02:13:00 +01:00
Dominance.cs
Initial work
2020-01-09 02:13:00 +01:00
EmitterContext.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
EmitterContextInsts.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
GlobalMemory.cs
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
2020-01-09 02:13:00 +01:00
Lowering.cs
Support non-constant texture offsets on non-NVIDIA gpus
2020-01-09 02:13:00 +01:00
Ssa.cs
Initial work
2020-01-09 02:13:00 +01:00
TranslationFlags.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
Translator.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00