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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
f0a59f345c633b757ebd2a22fca23d7dab0f9f99
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
History
gdk
d274328c31
Fix image units bindings and shader dump in the presence of NOPs
2020-01-09 02:13:00 +01:00
..
Compute.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ComputeParams.cs
Initial work
2020-01-09 02:13:00 +01:00
ComputeShader.cs
Initial work
2020-01-09 02:13:00 +01:00
GraphicsShader.cs
Initial work
2020-01-09 02:13:00 +01:00
Inline2Memory.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
MethodClear.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
MethodCopyBuffer.cs
Flush buffers on copies
2020-01-09 02:13:00 +01:00
MethodCopyTexture.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
MethodDraw.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
MethodReport.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
MethodResetCounter.cs
Initial work
2020-01-09 02:13:00 +01:00
Methods.cs
Add partial support for array of samplers, and add pass to identify them from bindless texture accesses
2020-01-09 02:13:00 +01:00
MethodUniformBufferBind.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ShaderAddresses.cs
Initial work
2020-01-09 02:13:00 +01:00
ShaderCache.cs
Fix image units bindings and shader dump in the presence of NOPs
2020-01-09 02:13:00 +01:00
ShaderDumper.cs
Fix image units bindings and shader dump in the presence of NOPs
2020-01-09 02:13:00 +01:00