This website requires JavaScript.
Explore
Help
Register
Sign In
Museum
/
ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked ryujinx
Code
Issues
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
ede5b3c3240f0d4cf06f38174bf50b9f2f3593e8
ryujinx
/
src
/
Ryujinx.Graphics.Gpu
History
Marco Carvalho
7608cb37ab
"Exists" method should be used instead of the "Any" extension (
#5345
)
2023-06-23 01:37:25 +02:00
..
Engine
Implement transform feedback emulation for hardware without native support (
#5080
)
2023-06-10 18:31:38 -03:00
Image
"Exists" method should be used instead of the "Any" extension (
#5345
)
2023-06-23 01:37:25 +02:00
Memory
Blocks should be synchronized on read-only fields (
#5212
)
2023-06-15 00:34:55 +00:00
Shader
Fix regression introduced by 1.1.1733 on Intel GPUs (
#5311
)
2023-06-22 21:35:06 +02:00
Synchronization
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (
#4711
)
2023-05-01 16:05:12 -03:00
ClassId.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Constants.cs
Implement shader storage buffer operations using new Load/Store instructions (
#4993
)
2023-06-03 20:12:18 -03:00
GpuChannel.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
GpuContext.cs
GPU: Dispose Renderer after running deferred actions (
#5144
)
2023-05-31 21:43:20 +00:00
GraphicsConfig.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Gpu.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Window.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00