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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
e72fd3f7a7cf770283f4cbd4b082677a83daf515
ryujinx
/
Ryujinx.Graphics
/
Gal
/
Shader
History
ReinUsesLisp
e72fd3f7a7
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (
#392
)
2018-09-01 18:44:19 -03:00
..
GlslDecl.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
GlslDecompiler.cs
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (
#392
)
2018-09-01 18:44:19 -03:00
GlslProgram.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderDecode.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderDecodeAlu.cs
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (
#392
)
2018-09-01 18:44:19 -03:00
ShaderDecodeFlow.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderDecodeHelper.cs
Avoid gpr overwritting on Ld_C instruction (
#371
)
2018-08-20 23:31:10 -03:00
ShaderDecodeMem.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderDecodeMove.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderDecoder.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderDecodeSpecial.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderHeader.cs
Implement multiple rendertarget attachments and depth writting (
#375
)
2018-08-23 02:07:23 -03:00
ShaderIpaMode.cs
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (
#392
)
2018-09-01 18:44:19 -03:00
ShaderIrAsg.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrBlock.cs
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
2018-05-29 20:37:10 -03:00
ShaderIrCmnt.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderIrCond.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrInst.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderIrMeta.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrMetaIpa.cs
Shaders: Handle Ipa PASS argument as needed in Fragment Shaders (
#392
)
2018-09-01 18:44:19 -03:00
ShaderIrMetaTex.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrMetaTexq.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrNode.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOp.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrOperAbuf.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderIrOperCbuf.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderIrOperGpr.cs
Avoid gpr overwritting on Ld_C instruction (
#371
)
2018-08-20 23:31:10 -03:00
ShaderIrOperImm.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperImmf.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperPred.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderOpCodeTable.cs
Implement SSY/SYNC shader instructions (
#382
)
2018-08-31 13:14:04 -03:00
ShaderOper.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderTexqInfo.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00