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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
e4777717cdf70c61365494cdb91568172fa5bfe8
ryujinx
/
Ryujinx.Graphics.Shader
/
StructuredIr
History
gdkchan
b066cfc1a3
Add support for shader constant buffer slot indexing (
#1608
)
...
* Add support for shader constant buffer slot indexing * Fix typo
2020-10-12 21:40:50 -03:00
..
AstAssignment.cs
Initial work
2020-01-09 02:13:00 +01:00
AstBlock.cs
Initial work
2020-01-09 02:13:00 +01:00
AstBlockType.cs
Initial work
2020-01-09 02:13:00 +01:00
AstBlockVisitor.cs
Initial work
2020-01-09 02:13:00 +01:00
AstComment.cs
Initial work
2020-01-09 02:13:00 +01:00
AstHelper.cs
Initial work
2020-01-09 02:13:00 +01:00
AstNode.cs
Initial work
2020-01-09 02:13:00 +01:00
AstOperand.cs
Better IPA shader instruction implementation (
#1082
)
2020-04-03 11:20:47 +11:00
AstOperation.cs
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
2020-01-09 02:13:00 +01:00
AstOptimizer.cs
Initial work
2020-01-09 02:13:00 +01:00
AstTextureOperation.cs
Support separate textures and samplers (
#1216
)
2020-05-27 16:07:10 +02:00
GotoElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
GotoStatement.cs
Initial work
2020-01-09 02:13:00 +01:00
HelperFunctionsMask.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
IAstNode.cs
Initial work
2020-01-09 02:13:00 +01:00
InstructionInfo.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00
OperandInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
PhiFunctions.cs
Initial work
2020-01-09 02:13:00 +01:00
StructuredProgram.cs
Add support for shader constant buffer slot indexing (
#1608
)
2020-10-12 21:40:50 -03:00
StructuredProgramContext.cs
Better IPA shader instruction implementation (
#1082
)
2020-04-03 11:20:47 +11:00
StructuredProgramInfo.cs
Add support for shader constant buffer slot indexing (
#1608
)
2020-10-12 21:40:50 -03:00
VariableType.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00