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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
de06ffb0f766bcf5e26d51bbe16a1f72223bfd08
ryujinx
/
Ryujinx.Graphics.Shader
/
Translation
/
Optimizations
History
gdkchan
bbb24d8c7e
Restrict shader storage buffer search when match fails (
#4011
)
...
* Restrict storage buffer search when match fails * Shader cache version bump
2022-12-05 19:11:32 +00:00
..
BindlessElimination.cs
Fix bindless 1D textures having a buffer type on the shader (
#3697
)
2022-09-13 08:53:55 +02:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Transform shader LDC into constant buffer access if offset is constant (
#3672
)
2022-09-07 20:25:22 -03:00
GlobalToStorage.cs
Restrict shader storage buffer search when match fails (
#4011
)
2022-12-05 19:11:32 +00:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Restrict shader storage buffer search when match fails (
#4011
)
2022-12-05 19:11:32 +00:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Fix bindless/global memory elimination with inverted predicates (
#2826
)
2021-11-08 12:57:28 -03:00