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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
dda0f26067103312cc93d2174eaefe2d9980ee74
ryujinx
/
src
/
Ryujinx.Common
History
Kyle
4e1a60328e
Add title of game to screenshot text (
#6266
)
...
* Add sanitize method * Add app name to screenshot text output * Add app name to screenshot text
2024-03-07 22:49:57 +00:00
..
Collections
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Configuration
Handle exceptions when checking user data directory for symlink (
#6304
)
2024-02-12 00:10:21 +01:00
Extensions
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
GraphicsDriver
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Logging
Infra: Capitalisation Consistency (
#6296
)
2024-02-11 03:09:18 +01:00
Memory
Horizon: Implement arp:r and arp:w services (
#5802
)
2024-01-25 23:06:53 +01:00
Pools
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
PreciseSleep
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
SystemInterop
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Utilities
Add title of game to screenshot text (
#6266
)
2024-03-07 22:49:57 +00:00
AsyncWorkQueue.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Hash128.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
PerformanceCounter.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
ReactiveObject.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
ReferenceEqualityComparer.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
ReleaseInformation.cs
Make config filename changable for releases & Log to Ryujinx directory if application directory is not writable (
#4707
)
2024-01-29 19:58:18 +01:00
Ryujinx.Common.csproj
Migrate to .NET 8 (
#5887
)
2023-11-15 17:41:31 +01:00
XXHash128.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00