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This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
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dc837c00428b6f67079e362631fe7fc503ceeacb
ryujinx/Ryujinx.Graphics.Gpu/Memory
History
riperiperi a4956591ec Avoid potential race
2021-10-07 01:13:51 +01:00
..
Buffer.cs
Reregister flush actions when taking a buffer's modified range list.
2021-10-07 00:00:56 +01:00
BufferBounds.cs
Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790)
2021-01-17 17:08:06 -03:00
BufferCache.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
BufferCacheEntry.cs
POWER - Performance Optimizations With Extensive Ramifications (#2286)
2021-05-24 22:52:44 +02:00
BufferManager.cs
Enable transform feedback buffer flush (#2552)
2021-08-17 14:09:27 -03:00
BufferModifiedRangeList.cs
Avoid potential race
2021-10-07 01:13:51 +01:00
BufferTextureBinding.cs
Improve Buffer Textures and flush Image Stores (#2088)
2021-03-08 18:43:39 -03:00
CounterCache.cs
…
GpuRegionHandle.cs
Replace CacheResourceWrite with more general "precise" write (#2684)
2021-09-29 02:27:03 +02:00
IndexBuffer.cs
…
MemoryManager.cs
Replace CacheResourceWrite with more general "precise" write (#2684)
2021-09-29 02:27:03 +02:00
PhysicalMemory.cs
Replace CacheResourceWrite with more general "precise" write (#2684)
2021-09-29 02:27:03 +02:00
ResourceName.cs
…
UnmapEventArgs.cs
…
VertexBuffer.cs
…
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