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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
dad9ab6bb67fd488aae26843ecda1ed59caf845b
ryujinx
/
Ryujinx.Graphics.OpenGL
History
gdkchan
4f3af839be
Minor code formatting (
#4498
)
2023-03-04 14:43:08 +01:00
..
Effects
Add Support for Post Processing Effects (
#3616
)
2023-02-27 18:11:55 -03:00
Helper
Replace
DllImport
usage with
LibraryImport
(
#4084
)
2022-12-15 18:07:31 +01:00
Image
Add copy dependency for some incompatible texture formats (
#4380
)
2023-02-21 19:21:57 -03:00
Queries
ui: Fixes disposing on GTK/Avalonia and Firmware Messages on Avalonia (
#3885
)
2022-11-24 15:08:27 +01:00
BackgroundContextWorker.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Buffer.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Constants.cs
Fix transform feedback errors caused by host pause/resume and multiple uses (
#1634
)
2020-10-25 17:23:42 -03:00
Debugger.cs
Rename DebugLevel Performance to Slowdowns (
#1450
)
2020-08-07 15:30:06 +02:00
DrawTextureEmulation.cs
Implement DrawTexture functionality (
#2747
)
2021-11-10 15:37:49 -03:00
EnumConversion.cs
Add support for advanced blend (part 1/2) (
#2801
)
2023-02-19 22:37:37 -03:00
FormatInfo.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
FormatTable.cs
Vulkan: Add ETC2 texture formats (
#3576
)
2022-08-16 15:42:42 +02:00
Framebuffer.cs
OpenGL: Fix clears of unbound color targets (
#3564
)
2022-08-08 17:39:22 +00:00
Handle.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
HwCapabilities.cs
Add support for advanced blend (part 1/2) (
#2801
)
2023-02-19 22:37:37 -03:00
IOpenGLContext.cs
Miria: The Death of OpenTK 3 (
#2194
)
2021-04-14 12:28:43 +02:00
OpenGLRenderer.cs
Move gl_Layer to vertex shader if geometry is not supported (
#4368
)
2023-02-25 10:39:51 +00:00
PersistentBuffers.cs
Minor code formatting (
#4498
)
2023-03-04 14:43:08 +01:00
Pipeline.cs
Add support for advanced blend (part 1/2) (
#2801
)
2023-02-19 22:37:37 -03:00
Program.cs
Log shader compile errors with Warning level (
#2617
)
2023-02-09 03:50:18 +01:00
ResourcePool.cs
Texture/Buffer Memory Management Improvements (
#1408
)
2020-09-10 16:44:04 -03:00
Ryujinx.Graphics.OpenGL.csproj
Add Support for Post Processing Effects (
#3616
)
2023-02-27 18:11:55 -03:00
Sync.cs
GPU: Track buffer migrations and flush source on incomplete copy (
#3952
)
2022-12-01 16:30:13 +01:00
VertexArray.cs
Ensure that vertex attribute buffer index is valid on GPU (
#3942
)
2022-11-30 18:06:40 -03:00
Window.cs
Add Support for Post Processing Effects (
#3616
)
2023-02-27 18:11:55 -03:00