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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
d88b5c762143d42367b9cbcdb48337db482dbed3
ryujinx
/
Ryujinx.Core
/
OsHle
History
gdkchan
d88b5c7621
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
..
Exceptions
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
Handles
Stub GetAudioRenderersProcessMasterVolume and avoid blowing up the stack inside HDomains Dispose method
2018-03-12 02:07:48 -03:00
Ipc
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Services
Fix GetAudioRenderersProcessMasterVolume which was totally wrong
2018-03-12 16:29:06 -03:00
Svc
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Utilities
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
CondVar.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
ErrorCode.cs
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
ErrorModule.cs
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
FileDesc.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
Homebrew.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Horizon.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
IdDictionary.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
KernelErr.cs
Add MUL (vector by element), fix FCVTN, make svcs use MakeError too
2018-03-05 16:18:37 -03:00
MemoryRegions.cs
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
2018-03-09 23:12:57 -03:00
MemoryType.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
Mutex.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
Process.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
ServiceCtx.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
ServiceMgr.cs
Add bsd:s service variant again
2018-03-12 01:15:39 -03:00