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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
d8515b603bff4712fe0e84113d7f7823a84c85eb
ryujinx
/
Ryujinx.Graphics.GAL
History
gdkchan
8dbcae1ff8
Implement BGRA texture support (
#1418
)
...
* Implement BGRA texture support * Missing AppendLine * Remove empty lines * Address PR feedback
2020-07-26 00:03:40 -03:00
..
AddressMode.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BlendDescriptor.cs
Implement Constant Color blends (
#1119
)
2020-04-25 23:00:43 +10:00
BlendFactor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BlendOp.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
BufferHandle.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
BufferRange.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
Capabilities.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
ColorF.cs
Implement Constant Color blends (
#1119
)
2020-04-25 23:00:43 +10:00
CompareMode.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
CompareOp.cs
…
CounterType.cs
…
DepthMode.cs
…
DepthStencilMode.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
DepthStencilState.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
DepthTestDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Extents2D.cs
…
Face.cs
Initial work
2020-01-09 02:13:00 +01:00
Format.cs
Implement BGRA texture support (
#1418
)
2020-07-26 00:03:40 -03:00
FrontFace.cs
…
ICounterEvent.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
ImageCrop.cs
…
IndexType.cs
Initial work
2020-01-09 02:13:00 +01:00
IPipeline.cs
GL: Implement more Point parameters (
#1399
)
2020-07-20 21:59:13 -03:00
IProgram.cs
…
IRenderer.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00
ISampler.cs
…
IShader.cs
…
ITexture.cs
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
IWindow.cs
…
LogicalOp.cs
Implement Logical Operation registers and functionality (
#1380
)
2020-07-10 14:23:15 -03:00
MagFilter.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
MinFilter.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Origin.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
PolygonModeMask.cs
…
PrimitiveTopology.cs
…
RectangleF.cs
…
Ryujinx.Graphics.GAL.csproj
Upgrade projects to C#8 (
#1193
)
2020-05-04 12:14:48 +10:00
SamplerCreateInfo.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
StencilOp.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
StencilTestDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
SwizzleComponent.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Target.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
TextureCreateInfo.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
TextureReleaseCallback.cs
…
TransformFeedbackDescriptor.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00
VertexAttribDescriptor.cs
Support constant attributes (with a value of zero) (
#1066
)
2020-03-30 13:11:24 +11:00
VertexBufferDescriptor.cs
Some code cleanup
2020-01-09 02:13:00 +01:00
Viewport.cs
…
ViewportSwizzle.cs
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00