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ryujinx/src/Ryujinx.Horizon/Sdk/Audio/Detail/IAudioRendererManager.cs
gdkchan d4d0a48bfe Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC

* Migrate audout

* Migrate audin

* Migrate hwopus

* Bye bye old audio service

* Switch volume control to IHardwareDeviceDriver

* Somewhat unrelated changes

* Remove Concentus reference from HLE

* Implement OpenAudioRendererForManualExecution

* Remove SetVolume/GetVolume methods that are not necessary

* Remove SetVolume/GetVolume methods that are not necessary (2)

* Fix incorrect volume update

* PR feedback

* PR feedback

* Stub audrec

* Init outParameter

* Make FinalOutputRecorderParameter/Internal readonly

* Make FinalOutputRecorder IDisposable

* Fix HardwareOpusDecoderManager parameter buffers

* Opus work buffer size and error handling improvements

* Add AudioInProtocolName enum

* Fix potential divisions by zero
2024-02-22 16:58:33 -03:00

30 lines
1.1 KiB
C#

using Ryujinx.Horizon.Common;
using Ryujinx.Horizon.Sdk.Applet;
using Ryujinx.Horizon.Sdk.Sf;
namespace Ryujinx.Horizon.Sdk.Audio.Detail
{
interface IAudioRendererManager : IServiceObject
{
Result OpenAudioRenderer(
out IAudioRenderer renderer,
AudioRendererParameterInternal parameter,
int processHandle,
int workBufferHandle,
ulong workBufferSize,
AppletResourceUserId appletUserId,
ulong pid);
Result GetWorkBufferSize(out long workBufferSize, AudioRendererParameterInternal parameter);
Result GetAudioDeviceService(out IAudioDevice audioDevice, AppletResourceUserId appletUserId);
Result OpenAudioRendererForManualExecution(
out IAudioRenderer renderer,
AudioRendererParameterInternal parameter,
ulong workBufferAddress,
int processHandle,
ulong workBufferSize,
AppletResourceUserId appletUserId,
ulong pid);
Result GetAudioDeviceServiceWithRevisionInfo(out IAudioDevice audioDevice, AppletResourceUserId appletUserId, uint revision);
}
}