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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
d04ba51bb0456ee8f778fe86fc224665b0fb20c8
ryujinx
/
Ryujinx.Graphics.Gpu
/
Memory
History
gdkchan
1402d8391d
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (
#3225
)
...
* Support NVDEC H264 interlaced video decoding and VIC deinterlacing * Remove unused code
2022-03-23 17:09:32 -03:00
..
Buffer.cs
Reregister flush actions when taking a buffer's modified range list.
2021-10-07 00:00:56 +01:00
BufferBounds.cs
Implement lazy flush-on-read for Buffers (SSBO/Copy) (
#1790
)
2021-01-17 17:08:06 -03:00
BufferCache.cs
Dynamically increase buffer size when resizing (
#2861
)
2022-03-15 03:33:53 +01:00
BufferCacheEntry.cs
POWER - Performance Optimizations With Extensive Ramifications (
#2286
)
2021-05-24 22:52:44 +02:00
BufferManager.cs
Enable transform feedback buffer flush (
#2552
)
2021-08-17 14:09:27 -03:00
BufferModifiedRangeList.cs
Avoid potential race
2021-10-07 01:13:51 +01:00
BufferTextureBinding.cs
Improve Buffer Textures and flush Image Stores (
#2088
)
2021-03-08 18:43:39 -03:00
CounterCache.cs
…
GpuRegionHandle.cs
Replace CacheResourceWrite with more general "precise" write (
#2684
)
2021-09-29 02:27:03 +02:00
IndexBuffer.cs
…
MemoryManager.cs
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (
#3225
)
2022-03-23 17:09:32 -03:00
MultiRangeWritableBlock.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
PhysicalMemory.cs
Support NVDEC H264 interlaced video decoding and VIC deinterlacing (
#3225
)
2022-03-23 17:09:32 -03:00
PteKind.cs
De-tile GOB when DMA copying from block linear to pitch kind memory regions (
#3207
)
2022-03-20 13:55:07 -03:00
UnmapEventArgs.cs
…
VertexBuffer.cs
…