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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
cfe5fec0cf312d7a5f49470e93b6e9f83e883e21
ryujinx
/
Ryujinx.Graphics.OpenGL
/
Converters
History
gdkchan
7ce5584f9e
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
2020-01-09 02:13:00 +01:00
..
AddressModeConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
BlendFactorConverter.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
BlendOpConverter.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
CompareModeConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
CompareOpConverter.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
DepthModeConverter.cs
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
2020-01-09 02:13:00 +01:00
DepthStencilModeConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
FaceConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
FrontFaceConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
IndexTypeConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
MagFilterConverter.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
MinFilterConverter.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
PrimitiveTopologyConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
StencilOpConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
SwizzleComponentConverter.cs
Initial work
2020-01-09 02:13:00 +01:00
TargetConverter.cs
Initial work
2020-01-09 02:13:00 +01:00