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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
ce9105a13052cd3ec1d7c10b9c9cc18f5ecc671f
ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
/
Glsl
History
gdkchan
ce9105a130
Support single precision contants for double precision operations (
#1673
)
2020-11-06 18:54:13 +01:00
..
HelperFunctions
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
Instructions
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (
#1657
)
2020-11-02 16:53:23 -03:00
CodeGenContext.cs
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (
#1657
)
2020-11-02 16:53:23 -03:00
Declarations.cs
Support res scale on images, correctly blacklist for SUST, move logic out of backend. (
#1657
)
2020-11-02 16:53:23 -03:00
DefaultNames.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
GlslGenerator.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
GlslProgram.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
NumberFormatter.cs
Support single precision contants for double precision operations (
#1673
)
2020-11-06 18:54:13 +01:00
OperandManager.cs
Avoid sampler conflicts on bindless samplers with the same name (
#1642
)
2020-10-28 21:20:43 +01:00
TypeConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Varying.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00