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This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
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cd3a15aea514234153d0afcaaed0009086492bd9
ryujinx/Ryujinx.Graphics.Gpu
History
gdkchan cd3a15aea5 Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285)
2023-01-14 00:16:06 -03:00
..
Engine
Vulkan: Add workarounds for MoltenVK (#4202)
2023-01-13 01:31:21 +01:00
Image
Fix texture modified on CPU from GPU thread after being modified on GPU not being updated (#4284)
2023-01-13 23:46:45 -03:00
Memory
Added Generic Math to BitUtils (#3929)
2022-12-26 14:11:05 +00:00
Shader
Vulkan: Add workarounds for MoltenVK (#4202)
2023-01-13 01:31:21 +01:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (#2780)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
Constants.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
2022-11-17 18:47:41 +01:00
GpuChannel.cs
Fix NRE when MemoryUnmappedHandler is called for a destroyed channel (#4285)
2023-01-14 00:16:06 -03:00
GpuContext.cs
Vulkan: Don't flush commands when creating most sync (#4087)
2022-12-29 15:39:04 +01:00
GraphicsConfig.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 7 (#3795)
2022-11-09 20:22:43 +01:00
Window.cs
Make structs readonly when applicable (#4002)
2022-12-05 14:47:39 +01:00
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