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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
bed13f2022e3b81d694e51e1c29ee66f4a18f5f9
ryujinx
/
Ryujinx.Graphics
History
ReinUsesLisp
bed13f2022
General improvements for GpuResourceManager (
#421
)
...
* General improvements to GpuResourceManager * Address feedback * Address feedback
2018-09-19 18:26:49 -03:00
..
Gal
General improvements for GpuResourceManager (
#421
)
2018-09-19 18:26:49 -03:00
Memory
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
Texture
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
GpuResourceManager.cs
General improvements for GpuResourceManager (
#421
)
2018-09-19 18:26:49 -03:00
GraphicsConfig.cs
Add config key to dump shaders in local directory (
#265
)
2018-07-15 19:37:27 -03:00
INvGpuEngine.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
MacroInterpreter.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
NvGpu.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuBufferType.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngine2d.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngine2dReg.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
NvGpuEngine3d.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngine3dReg.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngine.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngineM2mf.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngineM2mfReg.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngineP2mf.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuEngineP2mfReg.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuFifo.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
NvGpuFifoMeth.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
NvGpuMethod.cs
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (
#402
)
2018-09-08 14:51:50 -03:00
Ryujinx.Graphics.csproj
Blit framebuffer without shaders (
#229
)
2018-07-23 16:21:05 +02:00
ValueRange.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00
ValueRangeSet.cs
Allow "reinterpretation" of framebuffer/zeta formats (
#418
)
2018-09-18 01:30:35 -03:00