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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
b2b2e046696e9c187cd9d7d4e3e92dc521082fe5
ryujinx
/
Ryujinx.Graphics.Gpu
/
Image
History
gdk
b2b2e04669
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
..
AutoDeleteCache.cs
Initial work
2020-01-09 02:13:00 +01:00
FormatInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
FormatTable.cs
Fix BC6 Signed/Unsigned float texture formats
2020-01-09 02:13:00 +01:00
Pool.cs
Add per-source type memory change tracking, simplified state change tracking, other fixes
2020-01-09 02:13:00 +01:00
ReductionFilter.cs
Initial work
2020-01-09 02:13:00 +01:00
Sampler.cs
Initial work
2020-01-09 02:13:00 +01:00
SamplerDescriptor.cs
Improved Min/Mip -> MinFilter enum conversion
2020-01-09 02:13:00 +01:00
SamplerMinFilter.cs
Improved Min/Mip -> MinFilter enum conversion
2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs
Improved Min/Mip -> MinFilter enum conversion
2020-01-09 02:13:00 +01:00
SamplerPool.cs
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
Texture.cs
Do not throw for invalid ASTC compressed textures
2020-01-09 02:13:00 +01:00
TextureBindingInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureBindingsManager.cs
Share texture pool cache between graphics and compute
2020-01-09 02:13:00 +01:00
TextureCompatibility.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureComponent.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureDescriptor.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureDescriptorType.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureManager.cs
Share texture pool cache between graphics and compute
2020-01-09 02:13:00 +01:00
TextureMsaaMode.cs
Initial work
2020-01-09 02:13:00 +01:00
TexturePool.cs
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
TexturePoolCache.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
TextureSearchFlags.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureTarget.cs
Initial work
2020-01-09 02:13:00 +01:00