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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
b0d9ec8a8202039b21fb799707c8d26f37c4fbfd
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
History
gdkchan
b0d9ec8a82
Fix compute restore of previous shader state (
#1352
)
2020-07-04 00:30:41 +02:00
..
Compute.cs
Fix compute restore of previous shader state (
#1352
)
2020-07-04 00:30:41 +02:00
ComputeQmd.cs
Use correct shader local memory size instead of a hardcoded size (
#914
)
2020-02-02 14:25:52 +11:00
Inline2Memory.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
2020-01-09 02:13:00 +01:00
MethodClear.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
MethodConditionalRendering.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
MethodCopyBuffer.cs
Optimize texture format conversion, and MethodCopyBuffer (
#1274
)
2020-06-13 19:31:06 -03:00
MethodCopyTexture.cs
Only enumerate cached textures that are modified when flushing. (
#918
)
2020-02-07 08:49:26 +11:00
MethodDraw.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
MethodFifo.cs
Implement FIFO semaphore (
#1286
)
2020-05-29 10:51:10 +02:00
MethodFirmware.cs
Ignore exit flag on branch delay slot (
#899
)
2020-01-22 02:11:43 +01:00
MethodIncrementSyncpoint.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
MethodReport.cs
Implement FIFO semaphore (
#1286
)
2020-05-29 10:51:10 +02:00
MethodResetCounter.cs
Fix some spelling mistakes
2020-01-09 02:13:00 +01:00
Methods.cs
Fix compute restore of previous shader state (
#1352
)
2020-07-04 00:30:41 +02:00
MethodUniformBufferBind.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Engine
2020-01-09 02:13:00 +01:00