This website requires JavaScript.
Explore
Help
Register
Sign In
Museum
/
ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked ryujinx
Code
Issues
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
ad47bd2d4ef72e4489f037056ead0a5d021694cc
ryujinx
/
Ryujinx.Graphics.GAL
/
Multithreading
History
gdkchan
a5ff0024fb
Rename ToSpan to AsSpan (
#3556
)
2022-08-11 18:07:37 -03:00
..
Commands
Rename ToSpan to AsSpan (
#3556
)
2022-08-11 18:07:37 -03:00
Model
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
Resources
New shader cache implementation (
#3194
)
2022-04-10 10:49:44 -03:00
BufferMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
CommandHelper.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
CommandType.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
SyncMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs
Implement HLE macros for render target clears (
#3528
)
2022-08-04 21:30:08 +00:00
ThreadedRenderer.cs
Implement HLE macros for render target clears (
#3528
)
2022-08-04 21:30:08 +00:00
ThreadedWindow.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00