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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
ad2424171a2c2bc12f2a94524b39f69fd0e5fbca
ryujinx
/
Ryujinx.Graphics.Shader
History
gdkchan
81cca88bcd
Fix shader output color buffer index when non-sequential render targets are used (
#895
)
2020-01-19 00:09:46 +01:00
..
CodeGen
Address PR feedback
2020-01-09 02:13:00 +01:00
Decoders
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
Instructions
Remove some unused args on the shader translator
2020-01-09 02:13:00 +01:00
IntermediateRepresentation
Partial support for shader memory barriers
2020-01-09 02:13:00 +01:00
StructuredIr
Fix exception on shader translator when adding goto temp variable
2020-01-09 02:13:00 +01:00
Translation
Fix shader output color buffer index when non-sequential render targets are used (
#895
)
2020-01-19 00:09:46 +01:00
BufferDescriptor.cs
Initial work
2020-01-09 02:13:00 +01:00
DefineNames.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
InputTopology.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
InterpolationQualifier.cs
Initial work
2020-01-09 02:13:00 +01:00
OutputTopology.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
QueryInfoName.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Shader.csproj
Add runtime identifiers to new projects
2020-01-09 02:13:00 +01:00
SamplerType.cs
Make the shader translator more error resilient (part 2)
2020-01-09 02:13:00 +01:00
ShaderProgram.cs
Add partial support for the BRX shader instruction
2020-01-09 02:13:00 +01:00
ShaderProgramInfo.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
ShaderStage.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureDescriptor.cs
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00