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This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
Files
a5ff0024fb33964c802e1712e5b11a52390603e7
ryujinx/Ryujinx.Graphics.GAL/Multithreading
History
gdkchan a5ff0024fb Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
..
Commands
Rename ToSpan to AsSpan (#3556)
2022-08-11 18:07:37 -03:00
Model
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
Resources
New shader cache implementation (#3194)
2022-04-10 10:49:44 -03:00
BufferMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
CommandHelper.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
CommandType.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
SyncMap.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501)
2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
ThreadedRenderer.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
ThreadedWindow.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
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