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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
a5d5ca06357e2fe1ee2cf880460109ce9da5fe4e
ryujinx
/
Ryujinx.Graphics.Gpu
/
Shader
History
mageven
a5d5ca0635
Shader Cache: Move bindless checking from translation to decode (
#2145
)
2021-03-27 00:50:26 +01:00
..
Cache
Simplify handling of shader vertex A (
#1999
)
2021-02-08 10:42:17 +11:00
CachedGpuAccessor.cs
Implement Force Early Z Register (
#1755
)
2020-12-02 00:13:27 +01:00
GpuAccessor.cs
Implement Force Early Z Register (
#1755
)
2020-12-02 00:13:27 +01:00
ShaderAddresses.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (
#919
)
2020-04-21 07:59:59 +10:00
ShaderBundle.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderCache.cs
Shader Cache: Move bindless checking from translation to decode (
#2145
)
2021-03-27 00:50:26 +01:00
ShaderCacheState.cs
Fix inconsistencies in progress reporting (
#2129
)
2021-03-22 19:40:07 +01:00
ShaderCodeHolder.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderDumper.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
TextureDescriptorCapableGpuAccessor.cs
shader cache: Fix invalid virtual address clean up (
#1717
)
2020-11-17 22:20:17 +01:00