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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
a2a97e1b11d38b51231e05a1da5202481cdf4df8
ryujinx
/
src
/
Ryujinx.Graphics.Shader
History
gdkchan
a2a97e1b11
Implement textureSamples texture query shader instruction (
#5750
)
...
* Implement textureSamples texture query shader instruction * Shader cache version bump
2023-10-03 22:43:11 +00:00
..
CodeGen
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
Decoders
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
Instructions
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
IntermediateRepresentation
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
StructuredIr
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
Translation
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
AlphaTestOp.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
AttributeType.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
BufferDescriptor.cs
Add workflow to automatically check code style issues for PRs (
#4670
)
2023-07-24 18:35:04 +02:00
BufferUsageFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
Constants.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
GpuGraphicsState.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
IGpuAccessor.cs
Fix ShaderTools GpuAcessor default values (
#5646
)
2023-09-05 01:16:09 +02:00
ILogger.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
InputTopology.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
OutputTopology.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
ResourceReservationCounts.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
Ryujinx.Graphics.Shader.csproj
Fix vote and shuffle shader instructions on AMD GPUs (
#5540
)
2023-08-16 21:31:07 -03:00
SamplerType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
ShaderProgram.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
ShaderProgramInfo.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
ShaderStage.cs
Declare and use gl_PerVertex block for VTG per-vertex built-ins (
#5576
)
2023-08-16 23:16:25 +02:00
SupportBuffer.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
TessPatchType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TessSpacing.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TextureDescriptor.cs
Add workflow to automatically check code style issues for PRs (
#4670
)
2023-07-24 18:35:04 +02:00
TextureFormat.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TextureHandle.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TextureUsageFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
VertexInfoBuffer.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00