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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
a0af6e4d07f623692943c5fe68b183365b38c812
ryujinx
/
src
/
Ryujinx.Graphics.Shader
/
Translation
History
gdkchan
a0af6e4d07
Use unique temporary variables for function call parameters on SPIR-V (
#5757
)
...
* Use unique temporary variables for function call parameters on SPIR-V * Shader cache version bump
2023-10-04 19:46:11 -03:00
..
Optimizations
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
Transforms
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
AggregateType.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
AttributeConsts.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
AttributeUsage.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
ControlFlowGraph.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
Dominance.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
EmitterContext.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
EmitterContextInsts.cs
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
FeatureFlags.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
FunctionMatch.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
HelperFunctionManager.cs
Fix vote and shuffle shader instructions on AMD GPUs (
#5540
)
2023-08-16 21:31:07 -03:00
HelperFunctionName.cs
Fix vote and shuffle shader instructions on AMD GPUs (
#5540
)
2023-08-16 21:31:07 -03:00
HostCapabilities.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
IoUsage.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
RegisterUsage.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
ResourceManager.cs
Implement textureSamples texture query shader instruction (
#5750
)
2023-10-03 22:43:11 +00:00
ResourceReservations.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
ShaderDefinitions.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
ShaderHeader.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
Ssa.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TargetApi.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TargetLanguage.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TransformContext.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
TransformFeedbackOutput.cs
Delete ShaderConfig and organize shader resources/definitions better (
#5509
)
2023-08-13 22:26:42 -03:00
TranslationFlags.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (
#5373
)
2023-06-28 08:59:13 +02:00
TranslationOptions.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Translator.cs
Geometry shader emulation for macOS (
#5551
)
2023-08-29 21:10:34 -03:00
TranslatorContext.cs
Use unique temporary variables for function call parameters on SPIR-V (
#5757
)
2023-10-04 19:46:11 -03:00