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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
9d7a142a48a5f804127fcae2265bb6ec5495d178
ryujinx
/
Ryujinx.Graphics.Gpu
/
Image
History
gdkchan
9d7a142a48
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
..
AutoDeleteCache.cs
Initial work
2020-01-09 02:13:00 +01:00
FormatInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
FormatTable.cs
Fix BC6 Signed/Unsigned float texture formats
2020-01-09 02:13:00 +01:00
Pool.cs
Fix wrong maximum id on sampler pool in some cases
2020-01-09 02:13:00 +01:00
ReductionFilter.cs
Initial work
2020-01-09 02:13:00 +01:00
Sampler.cs
Initial work
2020-01-09 02:13:00 +01:00
SamplerDescriptor.cs
Improved Min/Mip -> MinFilter enum conversion
2020-01-09 02:13:00 +01:00
SamplerMinFilter.cs
Improved Min/Mip -> MinFilter enum conversion
2020-01-09 02:13:00 +01:00
SamplerMipFilter.cs
Improved Min/Mip -> MinFilter enum conversion
2020-01-09 02:13:00 +01:00
SamplerPool.cs
Small optimizations on texture and sampler pool invalidation
2020-01-09 02:13:00 +01:00
Texture.cs
Support 3D ASTC textures (using 2D blocks)
2020-01-09 02:13:00 +01:00
TextureBindingInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureBindingsManager.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
TextureCompatibility.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureComponent.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureDescriptor.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
TextureDescriptorType.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureInfo.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureManager.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
TextureMsaaMode.cs
Initial work
2020-01-09 02:13:00 +01:00
TexturePool.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
TexturePoolCache.cs
Initial support for image stores, support texture sample on compute
2020-01-09 02:13:00 +01:00
TextureSearchFlags.cs
Initial work
2020-01-09 02:13:00 +01:00
TextureTarget.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00