This website requires JavaScript.
Explore
Help
Register
Sign In
Museum
/
ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked ryujinx
Code
Issues
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
9d7a142a48a5f804127fcae2265bb6ec5495d178
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
History
gdkchan
9d7a142a48
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
..
Compute.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
ComputeParams.cs
Use dispatch params shared memory size when available
2020-01-09 02:13:00 +01:00
Inline2Memory.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
MethodClear.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
MethodCopyBuffer.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodCopyTexture.cs
Initial support for the guest OpenGL driver (NVIDIA and Nouveau)
2020-01-09 02:13:00 +01:00
MethodDraw.cs
Fix draw indexed flag not being cleared for instanced draws, also avoid state updates in the middle of a indexed draw
2020-01-09 02:13:00 +01:00
MethodReport.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodResetCounter.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
Methods.cs
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
MethodUniformBufferBind.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodUniformBufferUpdate.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00