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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
9be4e4c7662ad0671a93a6250fb6719fed4cff6a
ryujinx
/
Ryujinx.Graphics.Gpu
/
Memory
History
gdkchan
3cb1fa0e85
Implement texture buffers (
#1152
)
...
* Implement texture buffers * Throw NotSupportedException where appropriate
2020-04-25 23:02:18 +10:00
..
Buffer.cs
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
BufferBounds.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
BufferManager.cs
Implement texture buffers (
#1152
)
2020-04-25 23:02:18 +10:00
CounterCache.cs
Initial conditional rendering support (
#1012
)
2020-04-22 16:00:11 +10:00
IndexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
IRange.cs
More code cleanup
2020-01-09 02:13:00 +01:00
MemoryAccessor.cs
Compare shader code using a span instead of individual reads. (
#917
)
2020-02-03 20:11:22 +01:00
MemoryManager.cs
Initial conditional rendering support (
#1012
)
2020-04-22 16:00:11 +10:00
PhysicalMemory.cs
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
RangeList.cs
Fix some spelling mistakes
2020-01-09 02:13:00 +01:00
ResourceName.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs
Initial conditional rendering support (
#1012
)
2020-04-22 16:00:11 +10:00
VertexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00