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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
9b08abc644c4afcb1b4eb59bfbe8057727ad9d70
ryujinx
/
Ryujinx.Graphics.Shader
/
Translation
History
gdkchan
9b08abc644
Fix shader compilation on shaders that uses rectangle textures (
#2471
)
2021-07-12 16:20:33 -03:00
..
Optimizations
Fix separate bindless sampler at offset 0 (
#2360
)
2021-06-20 20:48:12 +02:00
AttributeConsts.cs
Implement shader HelperThreadNV (
#2163
)
2021-04-02 21:50:35 +11:00
ControlFlowGraph.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
Dominance.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
EmitterContext.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
EmitterContextInsts.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
FeatureFlags.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
GlobalMemory.cs
Support compute uniform buffers emulated with global memory (
#924
)
2020-02-11 01:10:05 +01:00
RegisterUsage.cs
Use multiple dest operands for shader call instructions (
#1975
)
2021-02-01 11:13:38 +11:00
Rewriter.cs
Fix shader compilation on shaders that uses rectangle textures (
#2471
)
2021-07-12 16:20:33 -03:00
ShaderConfig.cs
Unscale textureSize when resolution scaling is used (
#2441
)
2021-07-09 00:09:07 -03:00
ShaderHeader.cs
Implement geometry shader passthrough (
#1961
)
2021-01-29 14:38:51 +11:00
Ssa.cs
Use multiple dest operands for shader call instructions (
#1975
)
2021-02-01 11:13:38 +11:00
TargetApi.cs
Allow shader language and target API to be specified on the shader translator (
#2402
)
2021-07-06 21:20:06 +02:00
TargetLanguage.cs
Allow shader language and target API to be specified on the shader translator (
#2402
)
2021-07-06 21:20:06 +02:00
TranslationCounts.cs
Use explicit buffer and texture bindings on shaders (
#1666
)
2020-11-08 12:10:00 +01:00
TranslationFlags.cs
Fix shader regression on Intel iGPUs by reverting layout changes (
#1425
)
2020-07-29 08:01:11 +10:00
TranslationOptions.cs
Allow shader language and target API to be specified on the shader translator (
#2402
)
2021-07-06 21:20:06 +02:00
Translator.cs
Allow shader language and target API to be specified on the shader translator (
#2402
)
2021-07-06 21:20:06 +02:00
TranslatorContext.cs
Fix buffer and texture uses not being propagated for vertex A/B shaders (
#2300
)
2021-05-20 21:43:23 +02:00