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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
8354434a37abe28e587a3f515b1e2009d1b4e8c2
ryujinx
/
src
/
Ryujinx.Graphics.Gpu
History
gdkchan
5a900f38c5
Fix lost copy and swap problem on shader SSA deconstruction (
#6455
)
...
* Fix lost copy on shader SSA deconstruction * Shader cache version bump
2024-03-10 21:16:40 -03:00
..
Engine
Implement X8Z24 texture format (
#6315
)
2024-02-15 19:06:26 -03:00
Image
Change packed aliasing formats to UInt (
#6358
)
2024-02-24 19:02:20 -03:00
Memory
Implement virtual buffer dependencies (
#6190
)
2024-02-22 11:03:07 -03:00
Shader
Fix lost copy and swap problem on shader SSA deconstruction (
#6455
)
2024-03-10 21:16:40 -03:00
Synchronization
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (
#5367
)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (
#5367
)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
GpuContext.cs
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
GraphicsConfig.cs
Implement color space passthrough option (
#5531
)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 8 (
#5887
)
2023-11-15 17:41:31 +01:00
Window.cs
GPU: Discard data when getting texture before full clear (
#5719
)
2023-09-25 23:07:03 +02:00