This website requires JavaScript.
Explore
Help
Register
Sign In
Museum
/
ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked ryujinx
Code
Issues
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
82cefc8dd3babb781d4b7229435e26911fb083dd
ryujinx
/
Ryujinx.Graphics.Gpu
/
Memory
History
gdkchan
82cefc8dd3
Handle indirect draw counts with non-zero draw starts properly (
#2593
)
2021-08-29 16:52:38 -03:00
..
Buffer.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
BufferBounds.cs
Implement lazy flush-on-read for Buffers (SSBO/Copy) (
#1790
)
2021-01-17 17:08:06 -03:00
BufferCache.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount
#2
(
#2557
)
2021-08-26 23:50:28 +02:00
BufferCacheEntry.cs
POWER - Performance Optimizations With Extensive Ramifications (
#2286
)
2021-05-24 22:52:44 +02:00
BufferManager.cs
Enable transform feedback buffer flush (
#2552
)
2021-08-17 14:09:27 -03:00
BufferModifiedRangeList.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
BufferTextureBinding.cs
Improve Buffer Textures and flush Image Stores (
#2088
)
2021-03-08 18:43:39 -03:00
CounterCache.cs
Implement Counter Queue and Partial Host Conditional Rendering (
#1167
)
2020-05-04 12:24:59 +10:00
GpuRegionHandle.cs
POWER - Performance Optimizations With Extensive Ramifications (
#2286
)
2021-05-24 22:52:44 +02:00
IndexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
MemoryManager.cs
Handle indirect draw counts with non-zero draw starts properly (
#2593
)
2021-08-29 16:52:38 -03:00
PhysicalMemory.cs
Handle indirect draw counts with non-zero draw starts properly (
#2593
)
2021-08-29 16:52:38 -03:00
ResourceName.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs
Initial conditional rendering support (
#1012
)
2020-04-22 16:00:11 +10:00
VertexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00