This website requires JavaScript.
Explore
Help
Register
Sign In
Museum
/
ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked ryujinx
Code
Issues
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
79adba44022abb5c1c547fb41d98a4d7a6b5029a
ryujinx
/
Ryujinx.Graphics.Texture
History
gdkchan
c05c8e09d4
Add support for the R4G4 texture format (
#2956
)
2021-12-30 17:10:54 +01:00
..
Astc
Supper 2D array ASTC compressed texture formats decoding (
#1593
)
2020-10-02 11:22:23 +10:00
BCnDecoder.cs
Simplify logic for bindless texture handling (
#1667
)
2020-11-09 19:35:04 -03:00
BlockLinearConstants.cs
Initial work
2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs
Fix buffer to 3D texture copy (
#1354
)
2020-07-04 01:37:36 +02:00
Bpp12Pixel.cs
Optimize texture format conversion, and MethodCopyBuffer (
#1274
)
2020-06-13 19:31:06 -03:00
LayoutConverter.cs
Fix DMA copy fast path line size when xCount < stride (
#2942
)
2021-12-26 13:05:26 -03:00
OffsetCalculator.cs
Account for negative strides on DMA copy (
#2623
)
2021-09-11 22:54:18 +02:00
PixelConverter.cs
Add support for the R4G4 texture format (
#2956
)
2021-12-30 17:10:54 +01:00
Region.cs
Avoid deleting textures when their data does not overlap. (
#2601
)
2021-08-29 16:22:13 -03:00
Ryujinx.Graphics.Texture.csproj
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
Size.cs
Initial work
2020-01-09 02:13:00 +01:00
SizeCalculator.cs
Texture Cache: "Texture Groups" and "Texture Dependencies" (
#2001
)
2021-03-02 19:30:54 -03:00
SizeInfo.cs
Avoid deleting textures when their data does not overlap. (
#2601
)
2021-08-29 16:22:13 -03:00