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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
6e1a6c5b2baf0baa79d3a164167a8ffb14c99bc8
ryujinx
/
Ryujinx.Graphics
/
Gal
/
Shader
History
ReinUsesLisp
6e1a6c5b2b
Implement PointCoord and PointSize shader attributes (
#353
)
...
* Implement PointCoord and PointSize shader attributes * Address feedback
2018-08-16 02:26:03 -03:00
..
GlslDecl.cs
Implement PointCoord and PointSize shader attributes (
#353
)
2018-08-16 02:26:03 -03:00
GlslDecompiler.cs
Implement PointCoord and PointSize shader attributes (
#353
)
2018-08-16 02:26:03 -03:00
GlslProgram.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderDecode.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderDecodeAlu.cs
Fix FMUL and TEXS shader instructions (
#347
)
2018-08-13 19:46:36 -03:00
ShaderDecodeFlow.cs
Add support for Vertex Program A and other small shader improvements (
#192
)
2018-06-27 23:55:08 -03:00
ShaderDecodeHelper.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderDecodeMem.cs
Fix FMUL and TEXS shader instructions (
#347
)
2018-08-13 19:46:36 -03:00
ShaderDecodeMove.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderDecoder.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderDecodeSpecial.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderHeader.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderIrAsg.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrBlock.cs
Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP)
2018-05-29 20:37:10 -03:00
ShaderIrCmnt.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderIrCond.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrInst.cs
Add partial support to the TEX.B shader instruction (
#342
)
2018-08-13 18:22:09 -03:00
ShaderIrMeta.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrMetaTex.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrMetaTexq.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrNode.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOp.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderIrOperAbuf.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
ShaderIrOperCbuf.cs
Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, SHL, LD_C, some shader related fixes, added support for texture component selection
2018-05-17 15:25:42 -03:00
ShaderIrOperGpr.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperImm.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperImmf.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderIrOperPred.cs
Merge shader branch, adding support for GLSL decompilation, a macro
2018-04-08 16:41:38 -03:00
ShaderOpCodeTable.cs
Add partial support to the TEX.B shader instruction (
#342
)
2018-08-13 18:22:09 -03:00
ShaderOper.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00
ShaderTexqInfo.cs
[GPU] Add more shader instructions, add support for rgb565 textures
2018-04-10 16:50:32 -03:00