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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
6479c3e48479259bca79bee6f1016e8108cc33a8
ryujinx
/
Ryujinx.Graphics
/
Gal
/
OpenGL
History
ReinUsesLisp
6479c3e484
Implement GPU primitive restart (
#221
)
2018-07-08 13:14:35 -03:00
..
DeleteValueCallback.cs
Texture/Vertex/Index data cache (
#132
)
2018-06-08 21:15:56 -03:00
FbFragShader.glsl
Somewhat better NvFlinger (I guess) (
fixes
#30
)
2018-02-23 18:48:27 -03:00
FbVtxShader.glsl
Enable hardware frame buffer texture scaling
2018-02-28 23:37:40 -03:00
OGLBlend.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
OGLCachedResource.cs
Texture/Vertex/Index data cache (
#132
)
2018-06-08 21:15:56 -03:00
OGLEnumConverter.cs
Implement some GPU features (
#209
)
2018-07-05 15:47:29 -03:00
OGLFrameBuffer.cs
Disable front facing and face culling to avoid regression (
#226
)
2018-07-06 23:40:12 -03:00
OGLRasterizer.cs
Implement GPU primitive restart (
#221
)
2018-07-08 13:14:35 -03:00
OGLRenderer.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00
OGLShader.cs
Add support for Vertex Program A and other small shader improvements (
#192
)
2018-06-27 23:55:08 -03:00
OGLStreamBuffer.cs
Fix GL.CreateBuffers -> GL.GenBuffers (
#189
)
2018-06-26 02:30:46 -03:00
OGLTexture.cs
Small OpenGL Renderer refactoring (
#177
)
2018-06-23 21:39:25 -03:00