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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
6268170a104740ee0d9d99e9ca88c96e1b52ef4b
ryujinx
/
Ryujinx.Graphics.Shader
/
Translation
History
Isaac Marovitz
8ac53c66b4
Remove Half Conversion (
#4106
)
...
* Remove HalfConversion * Update `CodeGenVersion`
2022-12-14 21:13:23 -03:00
..
Optimizations
Remove Half Conversion (
#4106
)
2022-12-14 21:13:23 -03:00
AggregateType.cs
…
AttributeConsts.cs
Shader: Implement PrimitiveID (
#4067
)
2022-12-08 10:55:03 +01:00
AttributeInfo.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
ControlFlowGraph.cs
…
Dominance.cs
…
EmitterContext.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
EmitterContextInsts.cs
…
FeatureFlags.cs
…
FunctionMatch.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
GlobalMemory.cs
Shader: Add fallback for LDG from "ube" buffer ranges. (
#4027
)
2022-12-06 23:15:44 +00:00
RegisterUsage.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
Rewriter.cs
Shader: Add fallback for LDG from "ube" buffer ranges. (
#4027
)
2022-12-06 23:15:44 +00:00
ShaderConfig.cs
Shader: Add fallback for LDG from "ube" buffer ranges. (
#4027
)
2022-12-06 23:15:44 +00:00
ShaderHeader.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
Ssa.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
TargetApi.cs
…
TargetLanguage.cs
…
TranslationFlags.cs
…
TranslationOptions.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
Translator.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
TranslatorContext.cs
…