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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
5f0dd965bf18ec00856498c9b933a6b7c906994a
ryujinx
/
Ryujinx.Core
/
OsHle
/
Ipc
History
gdkchan
a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 23:12:26 -03:00
..
IpcBuffDesc.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
IpcHandleDesc.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
IpcHandler.cs
Fix GetAvailableLanguageCodes, stub ListAddOnContent and NvGpuAsIoctlRemap (0x4114)
2018-04-04 21:01:36 -03:00
IpcMagic.cs
[WIP] Add support for events (
#60
)
2018-03-19 15:58:46 -03:00
IpcMessage.cs
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
2018-04-25 23:12:26 -03:00
IpcMessageType.cs
Allow more than one process, free resources on process dispose, implement SvcExitThread
2018-03-12 01:14:12 -03:00
IpcPtrBuffDesc.cs
Improvements to audout (
#58
)
2018-03-15 21:06:24 -03:00
IpcRecvListBuffDesc.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00
ServiceProcessRequest.cs
Split main project into core,graphics and chocolarm4 subproject (
#29
)
2018-02-20 17:09:23 -03:00