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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
52d6f2e656c21c3e6693df93a3f09cd2e6a4e40e
ryujinx
/
Ryujinx.Graphics.Gpu
/
Engine
/
Threed
History
gdkchan
9ecbee8032
Batch inline index buffer update (
#4587
)
2023-03-24 14:19:54 +01:00
..
Blender
Add support for advanced blend (part 1/2) (
#2801
)
2023-02-19 22:37:37 -03:00
ConditionalRendering.cs
Implement HLE macro for DrawElementsIndirect (
#3748
)
2022-11-16 14:53:04 -03:00
ConstantBufferUpdater.cs
GPU: Don't trigger uploads for redundant buffer updates (
#3828
)
2022-11-24 15:50:15 +01:00
DrawManager.cs
Batch inline index buffer update (
#4587
)
2023-03-24 14:19:54 +01:00
DrawState.cs
Fix DrawArrays vertex buffer size (
#4141
)
2022-12-21 19:08:12 +01:00
IbStreamer.cs
Batch inline index buffer update (
#4587
)
2023-03-24 14:19:54 +01:00
IndirectDrawType.cs
Implement HLE macro for DrawElementsIndirect (
#3748
)
2022-11-16 14:53:04 -03:00
RenderTargetUpdateFlags.cs
Handle mismatching texture size with copy dependencies (
#4364
)
2023-02-08 08:48:09 +01:00
SemaphoreUpdater.cs
GPU: Scale counter results before addition (
#4471
)
2023-03-12 18:01:15 +01:00
SpecializationStateUpdater.cs
Vulkan: Add workarounds for MoltenVK (
#4202
)
2023-01-13 01:31:21 +01:00
StateUpdater.cs
Account for multisample when calculating render target size hint (
#4467
)
2023-02-23 10:08:54 +01:00
StateUpdateTracker.cs
Vulkan: Add workarounds for MoltenVK (
#4202
)
2023-01-13 01:31:21 +01:00
ThreedClass.cs
Add support for advanced blend (part 1/2) (
#2801
)
2023-02-19 22:37:37 -03:00
ThreedClassState.cs
Add support for advanced blend (part 1/2) (
#2801
)
2023-02-19 22:37:37 -03:00