* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA2211 warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Run dotnet format whitespace after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * Fix naming rule violations, remove redundant code and fix build issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Add trailing commas * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
103 lines
3.3 KiB
C#
103 lines
3.3 KiB
C#
using Ryujinx.Audio.Renderer.Common;
|
|
using Ryujinx.Audio.Renderer.Parameter;
|
|
using Ryujinx.Audio.Renderer.Server.MemoryPool;
|
|
using System.Diagnostics;
|
|
using static Ryujinx.Audio.Renderer.Common.BehaviourParameter;
|
|
|
|
namespace Ryujinx.Audio.Renderer.Server.Sink
|
|
{
|
|
/// <summary>
|
|
/// Base class used for server information of a sink.
|
|
/// </summary>
|
|
public class BaseSink
|
|
{
|
|
/// <summary>
|
|
/// The type of this <see cref="BaseSink"/>.
|
|
/// </summary>
|
|
public SinkType Type;
|
|
|
|
/// <summary>
|
|
/// Set to true if the sink is used.
|
|
/// </summary>
|
|
public bool IsUsed;
|
|
|
|
/// <summary>
|
|
/// Set to true if the sink need to be skipped because of invalid state.
|
|
/// </summary>
|
|
public bool ShouldSkip;
|
|
|
|
/// <summary>
|
|
/// The node id of the sink.
|
|
/// </summary>
|
|
public int NodeId;
|
|
|
|
/// <summary>
|
|
/// Create a new <see cref="BaseSink"/>.
|
|
/// </summary>
|
|
public BaseSink()
|
|
{
|
|
CleanUp();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clean up the internal state of the <see cref="BaseSink"/>.
|
|
/// </summary>
|
|
public virtual void CleanUp()
|
|
{
|
|
Type = TargetSinkType;
|
|
IsUsed = false;
|
|
ShouldSkip = false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// The target <see cref="SinkType"/> handled by this <see cref="BaseSink"/>.
|
|
/// </summary>
|
|
public virtual SinkType TargetSinkType => SinkType.Invalid;
|
|
|
|
/// <summary>
|
|
/// Check if the <see cref="SinkType"/> sent by the user match the internal <see cref="SinkType"/>.
|
|
/// </summary>
|
|
/// <param name="parameter">The user parameter.</param>
|
|
/// <returns>Return true, if the <see cref="SinkType"/> sent by the user match the internal <see cref="SinkType"/>.</returns>
|
|
public bool IsTypeValid(ref SinkInParameter parameter)
|
|
{
|
|
return parameter.Type == TargetSinkType;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update the <see cref="BaseSink"/> state during command generation.
|
|
/// </summary>
|
|
public virtual void UpdateForCommandGeneration()
|
|
{
|
|
Debug.Assert(Type == TargetSinkType);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update the internal common parameters from user parameter.
|
|
/// </summary>
|
|
/// <param name="parameter">The user parameter.</param>
|
|
protected void UpdateStandardParameter(ref SinkInParameter parameter)
|
|
{
|
|
if (IsUsed != parameter.IsUsed)
|
|
{
|
|
IsUsed = parameter.IsUsed;
|
|
NodeId = parameter.NodeId;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Update the internal state from user parameter.
|
|
/// </summary>
|
|
/// <param name="errorInfo">The possible <see cref="ErrorInfo"/> that was generated.</param>
|
|
/// <param name="parameter">The user parameter.</param>
|
|
/// <param name="outStatus">The user output status.</param>
|
|
/// <param name="mapper">The mapper to use.</param>
|
|
public virtual void Update(out ErrorInfo errorInfo, ref SinkInParameter parameter, ref SinkOutStatus outStatus, PoolMapper mapper)
|
|
{
|
|
Debug.Assert(IsTypeValid(ref parameter));
|
|
|
|
errorInfo = new ErrorInfo();
|
|
}
|
|
}
|
|
}
|