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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
4a3ed0cec791107d1fc49849eec81bf79179db84
ryujinx
/
Ryujinx.HLE
/
OsHle
/
Services
/
Vi
History
emmaus
4a3ed0cec7
implemented ListDisplays
2018-07-24 21:38:55 +00:00
..
Display.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
GbpBuffer.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IApplicationDisplayService.cs
implemented ListDisplays
2018-07-24 21:38:55 +00:00
IApplicationRootService.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IHOSBinderDriver.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IManagerDisplayService.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IManagerRootService.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
ISystemDisplayService.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
ISystemRootService.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
NvFlinger.cs
Blit framebuffer without shaders (
#229
)
2018-07-23 16:21:05 +02:00
Parcel.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00