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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
472a621589ebaccd8c5da93abce32a7f0105eaf6
ryujinx
/
Ryujinx.HLE
/
HOS
/
Services
/
SurfaceFlinger
History
Nicholas Rodine
951700fdd8
Removed unused usings. (
#3593
)
...
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
Types
Removed unused usings. (
#3593
)
2022-08-18 18:04:54 +02:00
BufferItemConsumer.cs
…
BufferQueue.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
BufferQueueConsumer.cs
…
BufferQueueCore.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
BufferQueueProducer.cs
Refactor CPU interface to allow the implementation of other CPU emulators (
#3362
)
2022-05-31 16:29:35 -03:00
BufferSlot.cs
…
BufferSlotArray.cs
…
ConsumerBase.cs
SurfaceFlinger v2 (
#981
)
2020-04-22 14:10:27 +10:00
HOSBinderDriverServer.cs
…
IBinder.cs
…
IConsumerListener.cs
…
IFlattenable.cs
…
IGraphicBufferProducer.cs
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs
…
IProducerListener.cs
…
LayerState.cs
Fix Vi managed and stray layers open/close/destroy (
#3438
)
2022-07-06 13:37:36 -03:00
NativeWindowApi.cs
…
NativeWindowAttribute.cs
SurfaceFlinger v2 (
#981
)
2020-04-22 14:10:27 +10:00
NativeWindowScalingMode.cs
…
NativeWindowTransform.cs
…
Parcel.cs
…
ParcelHeader.cs
…
PixelFormat.cs
…
Status.cs
…
SurfaceFlinger.cs
Fix Vi managed and stray layers open/close/destroy (
#3438
)
2022-07-06 13:37:36 -03:00