Logo
Explore Help
Register Sign In
Museum/ryujinx
Archived
1
0
Fork 0
You've already forked ryujinx
Code Issues Packages Projects Releases Wiki Activity
This repository has been archived on 2025-09-02. You can view files and clone it, but cannot push or open issues or pull requests.
Files
37a6e84fd49a4e73747281e92d795c5401be901e
ryujinx/Ryujinx.HLE/OsHle/Services/Aud
History
gdkchan 7c7ee8f8ca Aways write voice state as finished playing while proper audren support is not in place
2018-06-25 02:04:19 -03:00
..
AudioOutData.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
AudioRendererParameter.cs
Better audren implementation (#179)
2018-06-23 02:00:14 -03:00
IAudioDevice.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IAudioOut.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IAudioOutManager.cs
delete mixed tabs & spaces & use void for methods
2018-06-15 17:54:18 +02:00
IAudioRenderer.cs
Aways write voice state as finished playing while proper audren support is not in place
2018-06-25 02:04:19 -03:00
IAudioRendererManager.cs
Better audren implementation (#179)
2018-06-23 02:00:14 -03:00
MemoryPoolState.cs
Workaround for recent audren regression
2018-06-23 03:17:07 -03:00
UpdateDataHeader.cs
Better audren implementation (#179)
2018-06-23 02:00:14 -03:00
VoiceState.cs
Aways write voice state as finished playing while proper audren support is not in place
2018-06-25 02:04:19 -03:00
Powered by Gitea Version: 1.24.5
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API