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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
30b7aaefcad65f7b3487eb615e41f6445eda2f75
ryujinx
/
Ryujinx.Graphics.Shader
/
CodeGen
/
Glsl
/
Instructions
History
gdkchan
b9d83cc97e
Fix shader integer from/to double conversion (
#2831
)
2021-11-14 21:37:07 -03:00
..
InstGen.cs
Add support for fragment shader interlock (
#2768
)
2021-10-28 19:53:12 -03:00
InstGenBallot.cs
Use shader subgroup extensions if shader ballot is not supported (
#2627
)
2021-09-19 14:38:39 +02:00
InstGenCall.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
InstGenFSI.cs
Add support for fragment shader interlock (
#2768
)
2021-10-28 19:53:12 -03:00
InstGenHelper.cs
Fix shader integer from/to double conversion (
#2831
)
2021-11-14 21:37:07 -03:00
InstGenMemory.cs
Fix InvocationInfo on geometry shader and bindless default integer const (
#2822
)
2021-11-08 11:39:30 -03:00
InstGenPacking.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00
InstInfo.cs
…
InstType.cs
…