This website requires JavaScript.
Explore
Help
Register
Sign In
Museum
/
ryujinx
Archived
Watch
1
Star
0
Fork
0
You've already forked ryujinx
Code
Issues
Packages
Projects
Releases
Wiki
Activity
This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
2f37583ab3b49aa5064a72c8d3b4e8245ebb6b5b
ryujinx
/
Ryujinx.HLE
/
OsHle
/
Services
/
Aud
History
gdkchan
791fe70810
Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (
#240
)
2018-07-09 22:49:07 -03:00
..
AudErr.cs
Improvements to IAudioOutManager (
#232
)
2018-07-08 12:42:10 -03:00
AudioOutData.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
AudioRendererParameter.cs
Better audren implementation (
#179
)
2018-06-23 02:00:14 -03:00
IAudioDevice.cs
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
2018-06-10 21:46:42 -03:00
IAudioOut.cs
Implement GetReleasedAudioOutBufferAuto properly (
#206
)
2018-06-30 12:53:04 -03:00
IAudioOutManager.cs
Allow sample rate of 0 on OpenAudioOut, fix 5.1 sound output (
#240
)
2018-07-09 22:49:07 -03:00
IAudioRenderer.cs
Aways write voice state as finished playing while proper audren support is not in place
2018-06-25 02:04:19 -03:00
IAudioRendererManager.cs
Better audren implementation (
#179
)
2018-06-23 02:00:14 -03:00
MemoryPoolState.cs
Workaround for recent audren regression
2018-06-23 03:17:07 -03:00
UpdateDataHeader.cs
Better audren implementation (
#179
)
2018-06-23 02:00:14 -03:00
VoiceState.cs
Aways write voice state as finished playing while proper audren support is not in place
2018-06-25 02:04:19 -03:00