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This repository has been archived on
2025-09-02
. You can view files and clone it, but cannot push or open issues or pull requests.
Files
23c844b2aa84a65e573dcc023d19b8f5294a8baf
ryujinx
/
Ryujinx.Graphics.Texture
History
gdkchan
4f3af839be
Minor code formatting (
#4498
)
2023-03-04 14:43:08 +01:00
..
Astc
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Encoders
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Utils
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
BC6Decoder.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
BC7Decoder.cs
Minor code formatting (
#4498
)
2023-03-04 14:43:08 +01:00
BCnDecoder.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
BCnEncoder.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
BlockLinearConstants.cs
Initial work
2020-01-09 02:13:00 +01:00
BlockLinearLayout.cs
Use BitOperations methods and delete now unused BitUtils methods (
#3134
)
2022-02-18 02:35:23 +01:00
Bpp12Pixel.cs
Optimize texture format conversion, and MethodCopyBuffer (
#1274
)
2020-06-13 19:31:06 -03:00
ETC2Decoder.cs
Implement a software ETC2 texture decoder (
#4121
)
2022-12-21 20:39:58 -03:00
LayoutConverter.cs
GPU: Add fallback when 16-bit formats are not supported (
#4108
)
2022-12-26 15:50:27 -03:00
OffsetCalculator.cs
Account for negative strides on DMA copy (
#2623
)
2021-09-11 22:54:18 +02:00
PixelConverter.cs
GPU: Add fallback when 16-bit formats are not supported (
#4108
)
2022-12-26 15:50:27 -03:00
Region.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
Ryujinx.Graphics.Texture.csproj
infra: Migrate to .NET 7 (
#3795
)
2022-11-09 20:22:43 +01:00
Size.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00
SizeCalculator.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
SizeInfo.cs
Make structs readonly when applicable (
#4002
)
2022-12-05 14:47:39 +01:00